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ManuFS:
[Pinnacle Entertainment] Weird War I: Juggernauts
Author: Teller
Pages: 32
Prices: €6,97 (PDF)
They were designed to break the stalemate of trench warfare, but the new armed and armored landships proved as capable of breaking the men of the “War to End all Wars” as their defenses.
Now you and your crew can lumber into battle in these metal monstrosities, spewing smoke and hurling explosives at those who stand in your way—or the strange and malevolent monsters that rise in the horror and darkness of war.
Juggernauts adds more of the world’s first tanks and armored cars to your Weird War One games. It features updated game statistics, rules for crewing these behemoths, additions to the Adventure Generator, a Plot Point Campaign, and three new stand-alone Savage Tales.
This book requires the Weird War One Player’s Guide and War Master’s Handbook and the Savage Worlds core rules to play. It’s designed for the Adventure Edition, and you’ll find a free update at our website.
ManuFS:
[Pinnacle Entertainment] Savage Worlds Adventure Edition: Vehicle Guide
Author: Sean Roberson
Pages: 21
Prices: €6,10 (PDF)
Travel in style, any world, any time!
The Vehicle Guide for Savage Worlds is your ticket to use any vehicle in your adventures. From Roman galleons to moon-sized space stations, we’ve got you covered with a massive collection of sample vehicle statistics of every size just waiting to be customized—or used on the fly as-is! Just add guns and daring crew.
Vehicle types are divided by era so you can easily figure out those burning questions like how an advanced alien spacecraft stacks up against a World War 2 battleship. Each vehicle type has a custom table including Size, Mass, Length, Handling, Top Speed, Toughness, Crew, and example craft typical for the category.
The Savage Worlds Vehicle Guide includes comprehensive guidelines on converting vehicles—whether real-world or fictional—into your game, and includes tips for using “real world” vehicle statistics as a springboard to bring more varied monsters and encounters to your table.
This book requires the Savage Worlds core rules to play. This has been revised for use with Savage Worlds Adventure Edition and the revised edition of Rifts®: Game Master’s Handbook.
ManuFS:
[SWAG][Cyril RONSEAUX] Bards & Minstrels
Author: Cyril RONSEAUX
Pages: 9
Prices: $1.99 (PDF)
A Savage Worlds (Adventure Edition) add-on to play different kind of Bards, or any Artist creating magic while performing their favorite art.
Play as a Bard, Acrobat, Dancer, Fire breather, Juggler, Minstrel, Puppeteet, Skald...
Weaving powers with Tests and Support
Use Leadership Edges as part of your Performance
and learn 5 new Powers to manipulate enemies and galvanize allies.
While this add-on is designed to be included in any fantasy setting, it can very well also suit Pulp, Modern, Cyberpunk, or Sci-fi Stars.
Comes with 4 sample characters of very different nature.
ManuFS:
[SWAG][Aaron Acevedo] Sci-fi Cover Template
Author: Aaron Acevedo
Pages: 8
Prices: $4.99 (PDF)
This color SWAG Cover Template is for use with your own publications, as desired. Provided in both letter and graphic novel sizes (300 DPI) in four formats: layered PSD, layered TIF, PNG, and JPG. Styles included in layered formats. Illustration and font not included.
Not for resale as stock art.
ManuFS:
[Happy Monster Press] The Battle of Harlem Heights: A Legion of Liberty Adventure
Author: Scott Marchand Davis
Pages: 2
Prices: PWYW, Suggested Price $1.00 (Watermarked PDF)
General Washington calls on the Legion to retrieve vital information from the Culper Ring, his spy network in New York City... but the British forces on Manhattan Island may have other ideas!
Requires the Savage Worlds Adventure Edition and Legion of Liberty: Superheroes of 1776 to play.
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