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Warlock! (Fighting Fantasy/WHFRP Old School)
Grummelstein:
Ja Ok, gut. Für 3€ habe ich mir Warlock! jetzt auch mal geholt. Aber beim Rest konnte ich widerstehen.
Erstmal Warlock! lesen. Irgendwann. ;D
schneeland:
--- Zitat von: Tegres am 1.11.2020 | 12:12 ---Ist Warpstar! quasi die Warhammer-40.000-Variante?
--- Ende Zitat ---
Ja, ein Stück weit. Ich hab bisher nur die ersten Seiten gelesen, daher unter Vorbehalt, aber mein Eindruck ist, dass es einen Tick freundlicher ist und hatte spontan eine leichte Dune-Assoziation.
Aber vielleicht mal für einen eigenen Eindruck:
--- Zitat von: Warpstar ---The Chorus of Worlds Warpstar is set in the Chorus of a million worlds, a vast collection of planets spread across an entire galaxy. The Chorus is a melting pot of cultures, aliens, technologies, and factions, all vying for power and influence with the Autarch, the morethan-man who rules the Chorus from the capital world, known as the Jewel of the Chorus. Within the Chorus the following factions exist, all constantly battling with one another for the Autarch's favour.
The Hegemony: a military organisation that answers to the Autarch, which polices and controls the worlds with their feared Nova Guard power armour troops. They are tasked with keeping order and upholding the Autarch's rule, but it is difficult
in the melting pot of cultures and worlds. The Hegemony have their own space stations and fleets. The Merchant Combine: this grand collective of merchants organises and controls the shipping of goods between the worlds of the Chorus. They are a
capitalist group with feudalistic trappings, with private armies controlled by their own Lords and Ladies, and have their own vast merchant vessels that travel the space ways.
The Warp Consortium: a group of guilds that control the highest technologies, including the devices that permit warp travel. Using a warp engine, a pilot can enter the warp, a 'mirror plane' where distance is inversely proportional to mass, so interstellar
space is compressed but the space around worlds is stretched. Using warp travel crossing interstellar space is fast, allowing a ship to then drop out near destination worlds and make the final approach in real space. The Warp Consortium also
control all manner of other technological marvels.
Feudal houses: these individual houses are responsible for each world, and rule it as they see fit, paying the Hegemony and the Merchant Combine for protection and goods, and Warp Consortium for the right to access the warp.
Cadence: In all of the Chorus, the most valuable resource is Cadence, a technological drug controlled and distributed by the Autarch that slows aging and makes regular users immortal. All of the above groups use Cadence and trade it between them,
restricting access to the most rich and powerful. It is through Cadence that the Autarch maintains control of the Chorus and keeps the vying factions in check.
--- Ende Zitat ---
Radulf St. Germain:
Ja, OK, das ist Dune. Aber mit Aliens?
Tegres:
--- Zitat von: Radulf St. Germain am 1.11.2020 | 19:11 ---Ja, OK, das ist Dune. Aber mit Aliens?
--- Ende Zitat ---
Dann ist es Warhammer 40.000 :D
Achamanian:
--- Zitat von: Radulf St. Germain am 1.11.2020 | 19:11 ---Ja, OK, das ist Dune. Aber mit Aliens?
--- Ende Zitat ---
Es hat ja schon ziemlich Tradition, Dune als Grundlage zu nehmen und dann was dranzuklatschen, was eigentlich so gar nicht dazu passt, dann aber im besten Fall doch was irgendwie cooles Neues ergibt - BattleTech, Fading Suns, teilweise wohl auch Warhammer 40k ...
(Ich hab da auch immer den Beef mit den Leuten, die behaupten, Dune und Magie/Psionik passen gut zusammen, von wegen dem ganzen Mystizismus in Dune ... dabei ist Dune so was von Anti-Mystizistisch.)
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