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AD&D 2E & AD&D 2.5E Regelfragen
Jenseher:
Player’s Handbook (TSR 2159, Revised), S. 29: Elven characters have a 90% resistance to sleep and all charm-related spells. This is in addition to the normal saving throw against a charm spell.
In Skills & Powers (TSR 2154) ist diese Fähigkeit bei Wahl der Rasse Elf enthalten oder entsprechend für 10 Charakterpunkte kaufbar.
Welche Sprüche fallen eurer Meinung nach in diese Kategorie? Ich habe zwar eine Lösung, wäre aber an eurer Spielpraxis interessiert. Wirkt z.B. bei Fear, Confusion, Feeblemind oder Chaos die Resistenz?
Rorschachhamster:
Steht beim Zauber die Schule Enchantment/Charm, dann ja. Sonst nicht. :)
Drantos:
Ich hab ne Antwort im Piazza Dorum gefunden:
Sage Advice in Dragon #242 has an answer:
"Yeah, its an old question, one the Sage has answered before, but here's a better answer: An elf's resistance applies to spells and spell-like effects that allow continuing control over the recipient. These include charm person, charm monster, domination, fire charm, a vampire's charm gaze, a harpy's song, and many others. An elf's resistance does not apply to effects that allow limited control or impose a disability, such as command, hold person, suggestion, quest, or geas. Nor does an elf's resistance prevent outside influences from usurping control of the body, such as magic jar. Any effect that causes the recipient to fall into an enchanted slumber, such as the sleep spell or the sleep effect of the eyebite spell, is subject to elven resistance. If an opponent uses a command or suggestion spell to induce an elf to fall asleep, the elf does not gain the benefit of his resistance, but the resulting sleep is not 'magical' sleep, and the elf can awaken in response to loud noise, general discomfort, or the like."
One confirming clue is that sleep and charm in the description in the PHB is italicized, which specifically indicates magical effects; the schools and spheres are never italicized.
cu Drantos
Jenseher:
--- Zitat von: Drantos am 3.06.2023 | 09:49 ---Ich hab ne Antwort im Piazza Dorum gefunden:
Sage Advice in Dragon #242 has an answer:
"Yeah, its an old question, one the Sage has answered before, but here's a better answer: An elf's resistance applies to spells and spell-like effects that allow continuing control over the recipient. These include charm person, charm monster, domination, fire charm, a vampire's charm gaze, a harpy's song, and many others. An elf's resistance does not apply to effects that allow limited control or impose a disability, such as command, hold person, suggestion, quest, or geas. Nor does an elf's resistance prevent outside influences from usurping control of the body, such as magic jar. Any effect that causes the recipient to fall into an enchanted slumber, such as the sleep spell or the sleep effect of the eyebite spell, is subject to elven resistance. If an opponent uses a command or suggestion spell to induce an elf to fall asleep, the elf does not gain the benefit of his resistance, but the resulting sleep is not 'magical' sleep, and the elf can awaken in response to loud noise, general discomfort, or the like."
One confirming clue is that sleep and charm in the description in the PHB is italicized, which specifically indicates magical effects; the schools and spheres are never italicized.
cu Drantos
--- Ende Zitat ---
Super, herzlichen Dank!
Ich habe es bis jetzt ähnlich gemacht, habe aber elfischen Charakteren die Resistenz auch gegen Command, Hold person, Suggestion, etc. gewährt. Mal schauen, wie wir das jetzt machen.
Jenseher:
Nach dem AD&D 2E Player’s Handbook (TSR 2159) hat der Paladin die Fähigkeit eines „Circle of Power“: „A paladin using a holy sword projects a circle of power 10 feet in diameter when the sword is unsheated and held. This power dispels hostile magic of a level up to the paladin’s experience level.“ Nach Skills & Powers (TSR 2154) kann der Paladin sich diese Fähigkeit für 5 Charakterpunkte kaufen.
Hier die Frage(n): Wie würdet ihr das im Spiel umsetzen? Ein automatisches Bannen oder ein Wurf gegen die Stufe wie bei „Dispel Magic“? Bannen von Flächenzaubern oder nur 10 Fuß Durchmesser? (also z.B. wenn ein eine „Wall of Fire“ auf den Paladin gezaubert wird) Was ist feindliche Magie? Nur Magie, die auf den Paladin gesprochen wird? (funktioniert die Fähigkeit also nicht, wenn der Paladin freiwillig in eine „Wall of Fire“ hineinschreitet und das Feuer bannen will)
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