Große Vorschau[Savage Mojo] Shaintar Anthology: Enemies, Old and NewAuthors: Eddy Webb, Darren Pearce, Howard Brandon, Gayle Reick, Miles M. Kantir, Sean Patrick Fannon
Pages: 155
Prices: €21,52 (DriveThruRPG/RPGNow)
Welcome to the third of our four anthologies;
Enemies: Old and New. Within these pages, you will find four adventures along with the guidebooks for those nations whose sole focus is acquiring power over the lands to the south.
Player's and GMs will find vital background information, including the history of these countries and the reasoning behind why they’ve turned to evil at the highest levels. GMs will find a treasure trove of history, beliefs, military, magic and so much more that inhabits these dark countries. In addition, the adventures found within these pages could help kick off a campaign and become part of the history of Shaintar. There’s also help with character or NPC creation, should someone want to play a reformed citizen of Camon, Kal-A-Nar, Shaya’Nor or the Malakar Dominion.
The following can be found in their entirety within this tome:
Frank’s Thank You – Frank, a sergeant in Grayson’s Grey Rangers has tracked your group down to ask for your help. For novice level groups, this adventure can be scaled up to take on larger and/or more experienced players.
Godstrike Tempest – Og’M Drakar is the Eye of the Dragon, a lake in the Northern Gathers. In the middle of the lake is an island that few venture to. In the middle of the island lies Castle WinterHawk, built by a pre-Kal empire and long abandoned. This is where a portal to a hungry god has opened and where the Tempest will strike – today!
In Lord Severance’s Service – Lord Severance has too many missions and not enough operatives and he’s sent for help – you! After meeting him at an inn, a group of people are sent on a mission that will teach them that there’s more to the world than they’ve been told. Do they have what it takes to figure out what is going on and save Lord Severance?
Kal-A-Nar Guidebook – The Kal-A-Nar may be the first place men came to when fleeing the breaking of the world. Warlords rule this land, and all bow to the Emperor and worship Ceynara as the Queen of Hell. War is the business of the Empire and humanity comes first.
Malakar Dominion, Guidebook – The Malakar Dominion is well known for dark intrigues and vile business practices, but within its borders lie some of the most forward-thinking enclaves in Shaintar. For every merchant with crooked scales is a Fae lord living next door to goblinkind. One person wrote about this country: “It would be a utopia, if you didn’t have to sleep with a dagger under your pillow.”
Prelacy of Camon, Guidebook – The Prelacy is the most rigid of the kingdoms of Shaintar. Its roots were based in monarchy, but the Church of Archanon has risen to power and openly rules in the name of a theocratic state. The Grand Archcardinal is the voice of Archanon to his people and rules with an iron fist.
Shaya’Nor, Guidebook – This kingdom once belonged to the Dwarves, this place is now home to Vainar the Wise and his Necrolords. Their dark church has corrupted the land and death is not the end – but a beginning. s.
The Burning Heart, Adventure – Relive the tale of Aradius and Vandara and their love for each other. Do you have what it takes to stop Ceynara's plans? Can you re-unite the lovers and foil the evil plans in time? This adventure takes you on an amazing journey in the midst of the War of Flame.