Große Vorschau[Intellistories] Seven Worlds Module 4: Broken CircleAuthor: Luis Enrique Torres
Pages: 43
Prices: €4,85 (DriveThruRPG/RPGNow)
The fourth adventure in the Seven Worlds RPG epic campaign!While human space slowly but surely falls to the alien invaders known as the Devourers, the heroes get involved in a dangerous rescue mission in the savage jungles of Logan’s End. The reward for a successful rescue: The solution to the mystery surrounding the tragic story of a long-dead smuggler spaceship crew; and the coordinates of a mysterious place known only as Chrysalis, the heroes’ only hope to save the Seven Worlds from annihilation!
This adventure also includes five new side stories so your players can explore the Seven Worlds while they play the main campaign!
This module is also available as part of the Seven Worlds Campaign Subscription. Purchase the subscription to get all seven modules (as they are released) at an almost 20% discount when compared with single module pricing. On top of that, the subscription also includes the full Seven Worlds Campaign Book (a 253-page one-volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
Große Vorschau[Intellistories] Seven Worlds Module 5: ChrysalisAuthor: Luis Enrique Torres
Pages: 46
Prices: €4,85 (DriveThruRPG/RPGNow)
The fifth adventure in the Seven Worlds RPG epic campaign!After many grueling adventures, the heroes finally reach Chrysalis, a bizarre place unknown to most humans. As the heroes attempt to overturn the political status quo, they discover the secret the leaders of this place have been working so hard to keep hidden: The existence of a weapon that could stop the Devourers once and for all!
This module is also available as part of the Seven Worlds Campaign Subscription. Purchase the subscription to get all seven modules (as they are released) at an almost 20% discount when compared with single module pricing. On top of that, the subscription also includes the full Seven Worlds Campaign Book (a 253-page one-volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
Große Vorschau[Intellistories] Seven Worlds Module 6: ExodusAuthor: Luis Enrique Torres
Pages: 46
Prices: €4,85 (DriveThruRPG/RPGNow)
The sixth adventure in the Seven Worlds RPG epic campaign!The heroes have organized a fleet of civilian and military ships, and are now carrying the secret to stop the fearsome Devourer invasion. But can they reach Earth in time? They might if they decide to follow a tip and shorten a hopelessly long voyage by taking a dangerous route. Unfortunately, rebel elements within the fleet have other intentions, and are willing to put everyone's lives at risk to stop the fleet from reaching its destination!
Exodus includes three side stories, a special Hacking subsystem for regaining control of the computers of a battleship; special rules to run a 3D battle inside a zero-G sphere; and expanded rules to simulate the management and leadership activities of a rag-tag space fleet!
This module is also available as part of the Seven Worlds Campaign Subscription. Purchase the subscription to get all seven modules (as they are released) at an almost 20% discount when compared with single module pricing. On top of that, the subscription also includes the full Seven Worlds Campaign Book (a 253-page one-volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.
Große Vorschau[Intellistories] Seven Worlds Module 7: EndgameAuthor: Luis Enrique Torres
Pages: 54
Prices: €4,85 (DriveThruRPG/RPGNow)
The amazing conclusion to the epic Seven Worlds RPG campaign!The future of humanity hangs in the balance as the heroes race against time to save Earth from the fearsome Devourers. As the heroes infiltrate a Devourer base, they finally meet the aliens and discover how truly terrifying their enemies are. Then, while the final assault on Earth rages on, they must face the leader of the Psion Brotherhood and wrest from him the secret that can stop the invaders before their Home Planet is obliterated!
Endgame also includes several suggestions and short starters for adventuring in the universe of the Seven Worlds once the main campaign wraps up!
This module is also available as part of the Seven Worlds Campaign Subscription. Purchase the subscription to get all seven modules (as they are released) at an almost 20% discount when compared with single module pricing. On top of that, the subscription also includes the full Seven Worlds Campaign Book (a 253-page one-volume compilation of all seven modules with exclusive Campaign Book cover art) at no extra cost!
This product requires the Savage Worlds rulebook and the Seven Worlds Setting Guide to play.