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TRIX:
EDGE - Erben der Galaxie (sind) einfallslos...

ARGH - Aufbruch Richtung (des) galaktischen Horizonts

(eigentlich ARGH mir fällt grade nur Müll ein  ~;D )

Imago:
Ich mag:

1. Eos oder groß EOS ( http://de.wikipedia.org/wiki/Eos_(Mythologie) )
Morgenröte passt imho ganz gut auf die Situation der Galaxie. Der Tag der Menschheit ist rum, enter the Successors. Und unseren Kompasstern könnte man schön zentral als O nehmen.

2. Horizons
Hat halt dieses "unendliche Weiten" Ding.

3. Flux
Mein derzeitiger Lieblingsbegriff für den "Deepspace"

4. Dann hab ich einen nautischen Glossar geplündert:
http://www.marinewaypoints.com/learn/glossary/glossary.shtml

Alles was mir irgendwie gefiel und sich nicht wehren konnte.
Mein Favorit ist: No Man's Land

Adrift - Floating free with the currents and tide; said of a free floating object or boat which can not move by its own power; floating at random.
Cabotage - The carriage of goods or passengers for remuneration taken on at one point and discharged at another point within the territory of the same country.
Castaway - A shipwrecked sailor as compared with one who has been marooned or deliberately put ashore.
Cat's Skin - Light, warm wind on surface of sea.
Con - Station, usually on the bridge, from which a ship is controlled; the act of so controlling.
Convoy - One or more merchant ships sailing in company to the same destination under the protection of naval ships.
Creep - To search for a sunken object by towing a grapnel along bottom.
Crest - The top of a wave.
Cutlass - A short, curved sword associated with naval hand-to-hand combat.
Dead Marine - An empty wine bottle after its contents have been drunk.
Departure - (1) The last position on a chart, when a ship is leaving the land. (2) The number of nautical miles that one place is eastwards or westwards of another.
Derelict - Any abandoned vessel.
Downwind - In the direction the wind is blowing. A boat sailing downwind, away from the wind source with the sails let out all the way, is running with the wind.
Drive - A ship drives when her anchor fails to hold and she is at the mercy of wind and tide, or when she can make no progress against the wind.
Flotsam - Debris floating on the water surface; Any part of the wreckage of a ship or her cargo which is found floating on the surface of the sea.
Free Port - A port free of customs duty and most customs regulations.
Gangway - A narrow portable platform used as a passage, by persons entering or leaving a vessel moored alongside a pier.
Ghosting - To make headway when there is no apparent wind.
High Tide - The point of a tide when the water is the highest.
Inshore - Near or toward the shore
Jetsam - Anything thrown overboard; debris, jettisoned items, floating at sea. Goods deliberately thrown overboard from a ship, for example to lighten her if she is in danger, while flotsam refers to goods accidentally lost overboard or which may float up from a hull of a wrecked ship.
Lagoon - An area of water totally or partially enclosed by coral islands, atolls, and reefs.
Leeway - The sideways movement of a boat caused by either wind or current, usually unwanted. Keels and other devices help prevent a boat from having excessive leeway.
Midwatch - the watch or work shift beginning at midnight, usually lasting until 4:00am or 8:00am.1
Moonraker - On square-rigged ships, a small light square sail set above the skysail in fair weather. If the sail were triangular, it would be called a Skyscraper.
No Man's Land (!) - On a square-rigged ship, the area between the after end of the forecastle and the forward end of the booms where lines, blocks, and tackle were stored.
Offshore - Away from land, toward the water.
Overboard - In the water outside of the vessel.
Pod - A group of whales.
Rip Tide - The rip tide is not a tide, it is a current. When waves hit the beach they hit at an angle and push water ahead of them. This water forms a current that flows parallel to the shore, called the longshore current. When the shape of the beach changes, or its direction (as in from North-South to Northeast-Southwest) the speed of the current changes. Locally this can cause more water to flow into an area than can flow out, and water will pile up. This is much like a traffic jam for the currents. However, the water, which is trapped next to the shore, cannot get out because of the longshore current. Eventually, so much water will pile up that it can break through the longshore current in a small area. The large amount of water rushing through a small break causes a strong current in a small area that flows perpendicular (away) from the shore. This is the rip tide.
Running Lights - Lights required to be shown on boats underway between sunset and sunrise; they tell other vessels not only where you are, but what you are doing
Scope - The ratio of the length of an anchor line, from a vessel's bow to the anchor, to the depth of the water.
Scuba - Self Contained underwater Breathing Apparatus - see Aqualung.
Sea Dog - Old and experienced seaman.
Skylarking - gazing uselessly about, usually at the sky.*
SOS - A distress call made by a vessel requiring assistance. These three letters were chosen because they were easy to make and read using Morse Code. Some believe the letters meant "Save Our Ship" or "Save Our Souls".
Splice - To join two lines together by interweaving and tucking their strands over and under each other in various manners. A strong way of joining lines without the use of knots.
Stargazer - On a square-rigged ship, a small sail set in light weather above the moonraker.
Surge - Rising and falling of the sea, usually due to wave action.
Typhoon - A strong tropical counterclockwise revolving storm the southern hemisphere. In the northern hemisphere these storms revolve clockwise and are known as hurricanes.
Unbend - To cast adrift
Voyage - A journey made at sea by a vessel, usually including both the outbound and homebound passages.
Wind Shadow - The wind being blocked by a land mass, obstruction, or sails from another boat. This creates a windless area on boats downwind away from them.
Windshift - The natural occurrence of the movement of the wind. Sailors use windshifts to sail a shorter distance on a race course.
Windward - Towards the wind. Windward is an adjective meaning the direction from which the wind is blowing. The windward side of a boat is the one which the wind hits first. "Sailing to windward" means sailing towards the wind. Opposite of leeward.
Yarn - A tall tale sea story
Zenith - The point of the celestial sphere which is directly overhead.

5. Kinship, Offspring, Descendants, Erbenscheisse

Callisto:
Creep - To search for a sunken object by towing a grapnel along bottom.
Crest - The top of a wave.
Rip Tide
Sea Dog
Yarn

die gefallen mir, aber wie gesagt: ich finde einen deutschen Namen auch besser. Eos würde aber auch gehen.

Imago:
Ich finde von dem ganzen marinen Kauderwelsch ja immer noch No Man`s Land am Besten, wegen der schönen Doppeldeutigkeit.

Eos ist imho was, was sich schön grafisch verpacken lässt, und was gut im Gedächtnis bleibt.

Zu Yarn müsste man noch irgendwas dazupacken. Aber irgendwas, das die kompletten mit dem Sys gespielten Abenteuer als "Seemannsgarn" diffamiert  >;D fänd ich cool. ^^

Aus Sea Dog würde ich Sea Dogs machen ... das fänd ich dann aber auch ansprechend.

Edit: Für die Fans der deutschen Titel ... wenn ihr selber suchen wollt. Ich hab grad keinen Bock mehr Listen durchzugehen.
http://de.wikipedia.org/wiki/Liste_seem%C3%A4nnischer_Fachw%C3%B6rter_(A_bis_M)

ChristophDolge:
Space Ahoi ~;D

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