Pen & Paper - Rollenspiel > Quaints Spielkiste

Space Marines mit Barbarians of the 41st Millenium

(1/1)

Quaint:
Grundschema

+3 Str
+2 Agi
+0 Mind
+0 Appeal

spend 4 points

Careers

Soldier 2
SpecOps 1
previous Life Carrer (till 10-12 years of age) at 1
spent 2 points and 1 free career (usually something like a specialty)

Combat Skills
Basis is
Brawl 1
Melee 1
Ranged 1
Defense 1
spend 4 points

considering boons, they get +2 lifeblood for free

also consider that an astartes poweramor is 8 armor, +2 strength (and may easily cost 20.000 thrones)
in brawl, it hits with 1d6 basic damage, pen 0




Brother Markuse, Flamer-Marine

+5 Strength
+3 Agility
+0 Mind
+1 Appeal

Soldier 3
Specops 1
Worker (Coalmaker) 1
Wheelman 1

Brawl 2 (for defending while still holding the heavy weapon)
Melee 1
Ranged 3
Defense 2

Pyromaniac (gets 2 additional flamer attacks)

heavy flamer 1w6+3 pen 3 (usually)  5+2 attacks without multiaction, victims may continue to burn, short range
backpack promethium tanks, sufficient for 45 attacks

combat knife, 1w6+7 pen 2 (not usually deployed)

unarmed attack (kick, elbow slam, headbutt) 1w6+7 pen 0

Lifeblood 17

Brother Vakarian (tactical marine)
+4 Strength
+4 Agility
+1 Mind
+0 Appeal

Soldier 2
Specops 1
Scum 1
Sniper 2

Brawl 1
Melee 2
Ranged 3
Defense 2

sniper shot (single shot without penalty, gets boon)

astartes pattern bolter, 2w6+2 pen 3, rof 4
has a whole clip in reserve (24 bolts)

combat knife 1w6+6 pen 2 (often fixed to the bolter)

lifeblood 16

Brother Silas (sergeant)
+4 strength
+2 agility
+1 mind
+2 appeal

soldier 2
specops 1
noble 1
officer 2

brawl 1
melee 3
ranged 2
defense 2

inspiring officer, may give double number of normal boons (-> 4) and gains an advantage die when inspiring his troops normally

astartes pattern boltpistol, 2w6+2 pen 3, rof 2, 14 shot magazine
has 1 clip in reserve (28 bolts total)

chainsword, 2w6+6, pen 0

lifeblood 16

Brother Lambert
+3 Strength
+4 agility
+1 mind
+1 appeal

soldier 2
specops 2
assassin 1 (raised by a deathcult)
medic 1

brawl 1
melee 3
ranged 1
defense 3

two-fisted (may use 2 weapons at once without penalty)
rapid swordsman (sword gain RoF 3 so to say)

- considered heretical (penalty die with puritannicals and stuff)

twin katana-styled monoswords (private posession / cultural replacement for combat knife) 1d6+5 pen 2 (up to 6 attacks)

has used up his bolt ammunition

medical gear (+1 to healing checks, +1 to amount healed)

access to a custom modified scavenged autogun in side-by-side dual configuration (one handed use) (1 hit does damage twice because of storm configuration)
1d6+2 damage, pen 1, rof 4, 2x 30round clips
has lots of scavenged reserve ammo clips (10+)

Scriptor Janus
+3 Strength
+3 Agility
+3 Mind
+0 Appeal

Soldier 2
Specops 1
Sage 2
Psyker 3 (Psionic Abilites, including minor, basic and advanced)
Doctor 0

Brawl 1
Melee 3
Ranged 2
Defense 2

Versatile Education (+2 career points, +1 carrer at 0)

bolt pistol with 2 reserve clips; 2w6+2 pen 3, rof 2, 14 shot magazine, 1 replacement magazine
force weapon (like mono weapon, but adds psyker to damage and has special properties) (a sword); also includes his psi-focus; 1d6+5+3 Pen 2

powerarmor

Brother Christopherus, Medicae Marine

+4 Strength
+3 Agility
+2 Mind
+0 Appeal

Soldier 2
Specops 1
Chemist 1
Doctor 2

Brawl 1
Melee 2
Ranged 3
Defense 2

Expert Healer, (Bonusdie, +1 to healed amount)

Boltgun /w melee attachment, 1 bolt clip (24 bolts)

medical equipment

powerarmor

Brother Geoffrey, Devastator Marine

+4 Strength
+4 Agility
+0 Mind
+1 Appeal

Soldier 3
Specops 2
Heavy Worker 1
Diplomat 0

Brawl 1
Melee 2
Ranged 3
Defense 2

Rain of Fire; may do 3 autofire attacks without penalty


Heavy Bolter, 45 Bolt shells left; 2w6+4 pen 3, rof 4 (heavy weapon)

combat knife

powerarmor

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