Echt? Ok. Kommt da noch was vom Kickstarter? Abenteuer, oder so? Oder war es dann auch?
Hab grad nochmal nachgeguckt: Es ist mehr, als ich in Erinnerung hatte, aber nichts zwingend Notwendige, wie ich finde. Interessant wäre allenfalls für mich die „Distant Lands“ und eventuell die „Savage Swords“. Die Abenteuer bislang fand ich eher mäßig.
Folgendes ist wohl noch in Planung:
Wave 4:The Shadow of the Sorcerer - Wave 4This seven-part epic campaign takes the heroes across the map while battling a curse that sends them into the death-realms to fight for their very souls! They must cross the Western Sea to an unnamed island where an ancient ophidian race still rules, having escaped the razor-edged purge of King Kull. From Argos and Shem to the coasts of the Black Kingdoms and up into the deserts of Stygia, ultimately the heroes are drawn into conflict with an awakened sorcerer-king of old Acheron, eager to begin a new reign of cosmic terror!
Waves Stained Crimson - Wave 4Caught up in a sea battle off the Zingaran coast, the heroes must fight pirates and survive on a remote desert island, eventually encountering the Queen of the Black Coast herself, Bêlit. Fighting alongside her Black Corsairs, the heroes embark on a series of adventures with the most notorious freebooters in the world, and eventually must survive a supernatural battle at sea, where navies and pirate fleets alike threatened by a force beyond belief!
Savage Swords - Wave 4This sourcebook delivers a fist full of weapons and equipment plus pregenerated nonplayer characters, both generic types and specific famous characters drawn from and inspired by the Conan stories, from all levels of experience and cultural backgrounds. Players will find this useful as inspiration, as well as a source of ready-to-play starting-level characters, and gamemasters will find a vast array of allies and enemies for the heroes to encounter, including additional minion groups. This book expands the gear and equipment section with ample descriptions of weapons, armor, shields, and other gear any adventuring hero might crave, as well as additional coverage of mounts, siege weapons, and other items too numerous to name
Spear & Fang - Wave 4This book looks exclusively at the Picts, that primordial race of eternal savages that has survived from the time of Kull, and eventually rise up to overrun all of the kingdoms of the Hyborian Age. In addition to expanded cultural information for traditional Conan campaigns, this sourcebook discusses Pict-based campaigns, including character creation, new character lifepaths and character options, Pictish history, tribes, their myths, and their magic, as well as creatures and monsters unique to their savage kingdom, with story seeds aplenty
Wave 5The Road of Kings - Wave 5The Conan roleplaying game assumes that players will want to play original heroes of their own devising, but some players and gamemasters will no doubt wish to step into the throne-treading sandals of the mighty barbarian whose name graces the game’s cover: Conan. The Road of Kings is a “path of Conan” style campaign book that adapts Conan’s career and stories into a chronological sequence, where players can take on the roles of Conan and a rotating cast of his able companions as he treads the whole wide world, coming from savagery to crowning himself king! Additionally, this sourcebook also provides guidelines for heroes who wish to follow that path as if it were their own, experiencing Conan’s adventures afresh, and claiming the throne for themselves!
Maze of Shadows - Wave 5This multi-part rogue-centered campaign is set in Zamora’s infamous Maul, an unsavory birthplace for all manner of criminal conspiracies. In this case, it’s a heist, with the heroes attempting to steal one of the most valuable relics of the Hyborian Age. Then it all goes wrong. Drawn by the promise of unimaginable wealth, the heroes are soon in a desperate gamble for the most precious treasure of all… their very lives!
Distant Lands - Wave 5Beyond the lands described by Robert E. Howard are other, even more exotic kingdoms, places Conan may have travelled and adventured in tales as-of-yet unwritten. Some of these are the pre-Cataclysmic ancestors of cultures from our own dimly-remembered history, while others are like nothing left on this Earth. This book also covers Khitai and Hyrkania, both of which were barely mentioned in Howard’s stories. This sourcebook presents a variety of these far-off and mysterious lands, with new backgrounds, lifepaths, and character options, alongside setting material such as cultures, geography, gods, magic, monsters, equipment, and more
The Age of Conan Sourcebook - Wave 5Funcom’s free-to-play Age of Conan is one of the most successful massive-multiplayer online roleplaying games of the last decade, still going strong, bringing millions of players into Conan’s world. This sourcebook, co-written with Funcom’s own Age of Conan writing staff, brings many of the unique locations, characters, creatures, monsters, and equipment from the computer game to the tabletop, with expanded character generation rules allowing players some of the additional options from that game. This will be lavishly illustrated with concept and original art from Age of Conan, as well as screenshots and renderings from the models used in the game.