Oh damit hab ich echt kein Problem ;D wo gibts denn die Abenteuer?
Für umsonst gibt's die Quickstarts, das ist für eine One-Shot aber ein bißchen viel.
Ich dachte an "The Abedju Cipher". Das gibt es als PDF für 4,87 Euro hier: http://rpg.drivethrustuff.com/product_info.php?products_id=63385&filters=0_0_1840_0 (http://rpg.drivethrustuff.com/product_info.php?products_id=63385&filters=0_0_1840_0). Das müßte allerdings auch ein wenig gestrafft werden.
Zum Inhalt:
In The Abedju Cipher, an ancient Egyptian artifact tour is making its next stop at the Sanderson Museum of History, which is local to wherever the characters happen to live. Among the collected artifacts is a supposedly lost and prized magical relic, known as the Abedju Cipher. Doctor Giselle Pierpont, the curator of the museum (and reluctant member of the Hegemonic Ministry), was ordered to pull strings in order to have the tour visit the Sanderson so that she could secure the relic and send it to her superiors when the exhibition moves to the next museum. Also, other forces are already in place at the museum or are moving toward it to obtain the Cipher, including the Adamantine Arrow and the Ministry of Paternoster.
The story begins with the characters being invited to the gala opening of the touring exhibition by one of the museum’s docents, Dara MacK-enzie, secretly a novice operative of the Adamantine Arrow. MacKenzie encourages the characters to make themselves comfortable and to enjoy themselves. During the festivities, the characters also meet Doctor Pier-pont and the other guests and have a chance to run into the story’s main antagonist, Brother Remmy Odoya of the Ministry of Paternoster.As the party winds down, the security gates suddenly lock and the power goes out. Some of the guests reveal concealed firearms, secure the party guests and begin scouring the museum and the exhibits for the Cipher. The characters have the option to either fight these Pa-ternoster templars or run for cover.If the characters look for a place to hide out and regroup, they find their way to Pierpont’s arcanely guarded office and have a chance to break in. There, they can search her private library and have the opportunity to learn more about her and about what the terrorists’ agenda might be. Both Pierpont and MacKenzie offer their aid to the characters if they decide to either go after the terrorists or attempt to help free the hostages.After learning more about Pierpont and MacKenzie, the characters can then engage in a spirited battle with the templars through the various exhibits and hallways of the museum. They might even be able to free the hostages to help keep them out of the line of fire. If Pierpont hasn’t already told them about the Cipher, the characters have a chance to learn more about it when they discover that the templars are looking for it within the touring exhibition.During the struggle with the templars, the Paternoster representative, Remmy Odoya, reveals that Pierpont is not all that she seems. The characters learn from Odoya that Pierpont is a member of the Seers of the Throne. Whom do the characters choose to believe — Pierpont or Odoya? Added to the confusion and web of deceit is the revelation that MacKenzie is actually a novice Talon of the Adamantine Ar-row. With no one appearing to truly be who he or she claims to be, the characters are forced to determine whom to trust or whether they should trust anyone at all.Depending on how things play out, the characters might have a chance to secure the Cipher and pull a bait and switch using several fake Ciphers in the artifact collection. If they can pull off the bluff suc-cessfully, they have the chance to make off with the Cipher themselves. If either Pierpont or Odoya sees through their subterfuge, it could spark off a final encounter between the cabal and the others.
Vorgefertigte Mage Charaktere der nWoD (gibt es eine Gruppe zum einen beim Quickstart, eine andere gibt es für paar Euro abzustauben), lohnen wohl nicht, da du sie nicht so einfach in die oWoD übertragen kannst.