Leider ist das letzte item
Shield of the Spider Queen nie zum Einsatz gekommen, da die Spielerin kurzfristig abgesagt hatte.
Aber ich bin mal wieder daran ein
Drow Item zu gestalten: ein Streitkolben aus Nachtstein, einem magischen Mineral unseres Homebrew Settings, das vor allem für seine Eigenschaft bekannt ist Seelen, Elementare, Externare und körperlose Wesen gefangen halten zu können.
Der Gegenstand findet sich mal wieder in einem Haufen anderer Drow Items. Gleicher Move, andere Spielergruppe.
(+1) Mace of Imprisonment
This item is made by drow and loses its magic if exposed to sunlight for 1 hour without interruption. The weapon’s head has the size of a fist and is entirely made of nightstone in which a demon is imprisoned. As soon as sunlight destroys the enchantment of the mace, the nightstone splinters on the first successful hit or fumble with the weapon destroying it. When this happens the demon is set free and tries to flee on the most direct route to Nethis. If its path is blocked or it is hindered in another way, it attacks anyone within reach for one round of combat before taking the Disengage Action to continue its flight.
Imprisoned Demon Table (Roll 1d6!)
1 - Barlgura
2 - Hezrou
3 - Glabrezou
4 - Nalfeshnee
5 - Marilith
6 - GoristroVielleicht etwas fies sowas auf Level 2 zu finden, aber durchaus mal was anderes am Spieltisch.
Oder denkt ihr sowas geht gar nicht?EDIT: Ach, ich schmeiss den
Shield of the Spider Queen auch noch in den Haufen Loot!
Requires Attunement by a Cleric, Druid, or Warlock
You can use an action to speak this shield's Command Word (ilhar) and throw the shield on the ground within 10 feet of you. The shield becomes a Giant Spider (see the Monster Manual for statistics) under your control and acts on its own Initiative count. By using a Bonus Action to speak the Command Word again, you return the shield to its normal form in a space formerly occupied by the spider.
On your turn, you can mentally command the spider if it is within 60 feet of you and you aren't Incapacitated. You decide what action the spider takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the spider is reduced to 0 Hit Points, it dies and reverts to its shield form. The shield then shatters and is destroyed. If the spider reverts to shield form before losing all its Hit Points, it regains all of them.
If you are attuned to the Shield of the Spider Queen you are considered to be proficient in its use.