We all know about the house…
It lurks atop a hill, behind a rusting gate, squatting amidst decades of weeds and neglect. Broken windows fracture the facade like jagged, rotting teeth. It watches, waiting, warning us not to venture in. Especially after night falls. It creeps into our dreams. An unspeakable horror chasing us through a maze from which we can never escape.
There are stories about the House. About the witch who lived there. About the couple who bought it and then mysteriously died. About the old man who murdered his wife and children. About the young woman who poisoned her abusive husband. About the lights that flicker in the windows on All Hallow's Eve. About the kids who went exploring and were never heard from again.
No matter the city, no matter the year, the House is there. A blight on our subconscious, a foundation of the neighborhood. Occasionally it is torn down, to
make room for condominiums, to put an end to the vandalism and drug deals. But it creeps up somewhere else again, in a slightly different shape, on a
slightly different street.
There it slumbers, hungrily waiting for another foolish soul to climb up the hill, cross the weedchoked yard, and slip inside.
Then the House wakes up…
And it feasts.
Purgatory House is a horror themed, haunted house role-playing game for three or more players. It is a rules-light, infinitely replayable, single session game that spans the course of three to four hours and requires little to no preparation before the game can begin.
In this game, one of the players will become the Dealer and assume the role of an evil haunted house and the horrors that lurk within.
The Dealer is responsible for building a spontaneous maze of rooms, controlling the monsters, interpreting the obstacles that appear, and moderating the successes and failures of the other Players.
The other Players take up the roles of ordinary people who have become trapped inside the House and are now trying to defeat the horrors they uncover and ultimately escape with their lives.
Unlike many traditional roleplaying games, there is a definite end and clear winners in Purgatory House. The Players that escape the House alive will win the game. However, if a character dies they are not eliminated from the game. Instead the dead character becomes an incorporeal spirit known as a shade. They will then haunt their chosen victim, for good or ill, till the bitter end.
Ich habs noch nie gespielt - hätte jemand Interesse, es am Donnerstag Abend (edit: oder Freitag Vormittag) auszuprobieren?
Mitspieler:
1)
2)
3)
4)
5)
Vorgemerkt:
Ruhebedürfnis (ja/nein) - ja
Maximale Rundengröße (Anzahl Personen) 5
Tischbedarf (Tischgröße in klein/groß) - klein
Slot und beabsichtigte Spielzeit (Slot/Spielzeit in Stunden) - 20 Uhr / 3–4 Stunden