AttributesST 10
DX 12 [40]
IQ 12 [40]
HT 11 [10]
HP 13 [4]
Will 12
Per 14 [10]
FP 11
Basic Lift 24
Damage 1d-1/1d+1
Basic Speed 5,75
Basic Move 5
Ground Move 5
Water Move 1
Social Background
TL: 8
Cultural Familiarities:
Languages: English (Native)
Advantages []
Danger Sense [15]
Hard to Kill (2) [4]
Telekinesis
Disadvantages [-73]
Bad Reputation ( Reactionmodifier -2, Ruf ein Dämon (also Morcant) zu sein, gegenüber Jägern und Menschen, die mit Morcant einen Deal gemacht haben[small class of people], by face, )[-3]
Bloodlust [-10]
Severe Flashbacks(from the time she was possessed by Morcant) [-10]
Mild Insomniac [-10]
Obsession (To Find out if Morcant crawled out of hell again and kill him if possible) [-10]
Bad Temper [-10]
Ham-Fisted, penalty -6 [-10]
Secret (Fähigkeit zur Telekinese als Überrest der Besessenheit, ehemals besessen, Effekt des Aufdeckens: Utter Rejection) [-10]
Quirks [-3]
Careful [-1]
Habit (always spits out "Jesus Christ" when encountering a conversation) [-1]
Bad Leg [-1]
Skills [93]
Detect Lies Per/H - Per
Driving/TL8 (Automobile) DX/A - DX
Escape DX/H - DX
Forced Entry DX/E - DX
Guns/TL8 (Rifle) DX/E - DX
Knife DX/E - DX
Lockpicking/TL8 IQ/A - IQ
Merchant IQ/A - IQ
Navigation/TL8 (Land) IQ/A - IQ
Observation Per/A - Per
Occultism IQ/A - IQ
Religious Ritual (Roman catholic) IQ/H - IQ
Research/TL8 IQ/A - IQ
Savoir-Faire (Hunters) IQ/E - IQ
Shadowing IQ/A - IQ
Stealth DX/A - DX
Streetwise IQ/A - IQ
Thrown Weapon (Knife) DX/E - DX
Urban Survival Per/A - Per