Val Char Cost Roll notes
30 STR 14* 15- Lift 1,600 kg; 6d6 HTH damage [3]
25 DEX 20* 14-
25 CON 10* 14-
15 INT 5 12- PER Roll 12-
15 EGO 5 12-
25 PRE 10* 14- PRE Attack: 5d6
4+5 OCV 5+17*
4+5 DCV 5+17*
3 OMCV 0
3 DMCV 0
3+3 SPD 10+20*
5 PD 3
6 ED 4
6 REC 2
20 END 0
10 BODY 0
24+32 STUN 2+11* Total Characteristics Cost: 160
Power Supply:
30 Batteries III: Endurance Reserve (76 END, 39 REC); OIF (-½)
ATTACK POWERS
Cost multipower Slots
4f Energy Beam: Blast 12d6; OIF (-½)
4f Laser Beam: RKA 2½d6, Armor Piercing (+¼), +1 Increased STUN Multiplier (+¼); OIF (-½)
4f Miscellaneous Weapons Array: Blast 4d6, Variable Advantage (+½ Advantages; +1), Variable Special Effects (+½), Personal Immunity (+¼); OIF (-½)
4f Tangleweb Projector: Entangle 6d6, 6 PD/6 ED; OIF (-½)
4f Flare Ray: Sight Group Flash 12d6; OIF (-½)
Defense Powers:
40 Powered Armor II: Resistant Protection (20 PD/20 ED); OIF (-½)
20 Survival Systems: Life Support (Immunity: all Terrestrial Diseases and Poisons; Self-Contained Breathing; Safe Environments: all); OIF (-½) plus +2 CON (not included above)
Movement Powers
Cost Power
40 Jetpack/boots: Flight 60m; OIF (-½)
Secondary Powers
6 Communications Suite: HRRP (Radio Group); OIF (-½), Affected As Sight And Hearing Group As Well As Radio Group (-½)
3 Thermographic Systems: Infrared Perception (Sight Group); OIF (-½)
9 Searchlight: Images to Sight Group 1m radius, +4 to PER Rolls; OIF (-½), Only To Create Light (-1)
2 Unspent
Skills:
Mercenary Set
Cost Skills
2 KS: The Military/Mercenary/Terrorist World 11-
2 PS: Soldier 11- (or the like)
3 Tactics
2 WF: Small Arms
Total cost: 9 points
Surveillance Set
Cost Skills
3 Bugging
3 Concealment
1 Security Systems 8-
3 Shadowing
Total cost: 10 points
10 Armor Repair Set: Electronics, Mechanics, Weaponsmith (4 points’ worth)
1 point unspent
Complications:
General Power Armor Complications Set
Value matching Complications (75)
30 Hunted: 30 points’ worth
20 Psychological Complication: Code Versus Killing (Common, Total)
10 Psychological Complication: another one worth 10 points
15 Social Complication: Secret Identity or Public Identity (Frequently, Major)
Am Laengsten hat hier das Umkopieren/Abtippen aus dem Buch gedauert
Es sind zwar noch einzelne Punkte "frei", aber evtl. muss man Attribute nochmal nachrechnen, da die Einzelpakete durch Rundungsfehler evtl. noch 1-2 Punkte daneben sein koennten.