Die erste Dungeon Sektion
1. Old Entrance Hall (Dim Light, Monsters): Has been used by a series of squatters but is now unoccupied save for 2 giant rats that use a small tunnel coming from room 2. They will only attack if people touch their food – some old abandoned bones. Door is locked and sealed with rags that smell of strong spirits.
2. Raven Room (Dim Light, Monsters, Locked Doors): A few tiny window slits let rays of light into the room. 3 giant rats have built a nest here among old rags. A rat-sized tunnel leads to room 1. A beautiful mural of ravens flying covers the walls. All doors to the room are locked with simple locks (advantage to open)
3. Storage room (Dark): Several deep square holes are cut into the north and west walls. Barely within reach by hand is a strange slimy loam. Overwhelming stench of decay fills near the door to the room subsection. There, the body of a dead villager (Ulfgrimm) can be found. There is no logical way how he could have ended up here and a perfectly healthy Ulfgrimm still lives in town.
4. Fountain Room (Dark): A water fountain fed via a conduit to the plane of water sits against the west wall, and a sea smell fills the room. Wanderings monsters come here to drink, so the risk of random encounters is higher –check every round.
5. Altar Room (Dim Candle Light): The altar of an evil fire god stands in the center of the room. The floor of the room is covered with oil, one of the candles seems on the verge of toppling over. Combat has a good chance to start a fire (1d3 damage per turn in room).
6. Old Storage Room (Dark): The door to the room got stuck after hinge broke. A stack of rotting wooden crates stands against the north wall. Trapped in the room and having eaten most of Olaf the hog are 8 Kobolds, desperate to escape the room. Treasure: The kobold have a half-empty bottle of spirits, two golden bowls (15 gp each), an obsidian statuette of the fire god (15 gp), a matched trio of warhammers (fire, earth, water, 10 gp each), two golden raven idols (45 gp each), dull sacrificial dagger (1 gp), pair of silver daggers (10 gp each)