Das Thema Schurke und Kampfkraft hatten wir zufällig grad. Wir haben da mal die Zahlen sprechen lassen. Wir haben beide so ziemlich nur auf Damage per Round geachtet, alles andere ist an den Charakteren ... verbesserungswürdig. Der Fighter stammt von mir, der Rouge von ihm.
Rouge: DPR = 104,05
Male human Rogue12 (knife fighter)
N medium humanoid (human)
Init +12; Senses who cares?
DEFENSE
AC 25, touch 19, flat-footed 16
(+6 armor, +9 dex)
hp 86
Fort +5, Ref +17, Will +5
OFFENSE
Speed 30 ft.
Melee +1 dagger of speed +20/+20/+15 (1d4+2/17–20), +1 dagger +20/+15 (1d4+2/17-20)
Ranged daggerkram
STATISTICS
Str 12, Dex 28, Con 12, Int 10, Wis 10, Cha 8
Base Atk +9; CMB +10; CMD 32
Feats Weapon Finesse, Two Weapon Fighting, Two Weapon Fighting (Improved), Improved Initiative, Defensive Training, Improved Critical, Critical Focus, Weapon Focus (Dagger)
Skills Acrobatics +viel
Languages common
SQ sneak attack 6d8, evasion, bleeding attack, crippling strike, opportunist
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Damage Calculations (h(d+s)+tchd):
Atk: 9 (BAB) + 9 (DEX) + 1 (Feats) - 2 (Two Weapon Fighting) + 1 (enhancement) + 2 (Flanking) = +20
Dmg: 1d4 + 1 (STR) + 1 (enhancement) + 29,25 (sneak attack) = [W] + 31,25
vs. AC 27
1st Att: 0,7 * ( 33,75 ) + 0,2 * 0,9 * 4,5 = 24,255
2nd Att: 0,7 * ( 33,75 ) + 0,2 * 0,9 * 4,5 = 24,255
3rd Att: 0,7 * ( 33,75 ) + 0,2 * 0,9 * 4,5 = 24,255
4rd Att: 0,45 * ( 33,75 ) + 0,2 * 0,65 * 4,5 = 15,6425
5th Att: 0,45 * ( 33,75 ) + 0,2 * 0,65 * 4,5 = 19,6425
(AoO Att: 0,7 * ( 33,75 ) + 0,2 * 0,9 * 4,5 = 25,255)
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total = 104,05 (128,305)
Fighter: DPR = 132,788086
Male human Fighter 12
N medium humanoid (human)
Init +0; Senses Perception +12
DEFENSE
AC 23, touch 10, flat-footed 23
(+13 armor)
hp 100 (12d10+24)
Fort +10, Ref +4, Will +4
OFFENSE
Speed 30 ft.
Melee +2 speed falchion +22/+22/+17/+12 (2d4+32/15–20)
Ranged mwk javelin +13 (1d6+9)
STATISTICS
Str 26, Dex 10, Con 14, Int 14, Wis 10, Cha 7
Base Atk +12; CMB +20 (+24 to Trip); CMD 30 (34 vs. Trip)
Feats Bloody Assault , Cleave, Combat Expertise, Critical Focus , Furious Focus , Greater Trip, Greater Weapon Focus (falchion) ,Greater Weapon Specialization (falchion), Improved Critical (falchion) , Improved Trip , Power Attack , Tripping Strike , Weapon Focus (falchion) , Weapon Specialization (falchion)
Skills Climb +17, Intimidate +14, Knowldge (dungeoneering) +17, Perception +12, Survival +15, Swim +17
Languages common, +2
SQ armor training 3, weapon training (heavy blades +2, thrown +1)
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Damage Calculations (h(d+s)+tchd):
Atk: 12 (BAB) + 8 (STR) + 2 (Feats) + 2 (Weapon Training) - 4 (Power Attack) + 2 (enhancement) = +22
Dmg: 2d4 + 12 (STR*1,5) + 4 (Feats) + 2 (Weapon Training) + 12 (Power Attack) + 2 (enhancement) = 5 + 32
vs. AC 27
1st Att: 0,95 * ( 37 ) + 0,25 * 0,95 * 37 = 43,9375
2nd Att: 0,8 * ( 37 ) + 0,25 * 0,95 * 37 = 38,3875
3rd Att: 0,55 * ( 37 ) + 0,25 * 0,7 * 37 = 26,825
4th Att: 0,3 * ( 37 ) + 0,25 * 0,45 * 37 = 15,2625
AoO : 0,7625 * 0,25 ( 0,95 * ( 37 ) + 0,25 * 0,95 * 37 ) = 8,37558594
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total = 132,788086
Die Attack of Opportunity entsteht potentiell durch Greater Trip