Letztendlich ist es folgender Charakter geworden:
Ugha Agha
Male half-orc fighter 5
CN Medium humanoid (human, orc)
Init +2; Senses darkvision 60 ft.; Perception +7
--------------------
Defense
--------------------
AC 23, touch 14, flat-footed 21 (+9 armor, +2 Dex, +2 luck)
hp 44 (5d10+10)
Fort +7, Ref +5, Will +5 (+1 vs. fear)
--------------------
Offense
--------------------
Speed 30 ft. (20 ft. in armor)
Melee diplomatie +11 (1d12+6)
Ranged longbow +7 (1d8/×3) or
. . sling +7 (1d4+3)
Special Attacks weapon training (pole arms +1)
--------------------
Statistics
--------------------
Str 16, Dex 14, Con 12, Int 13, Wis 14, Cha 12
Base Atk +5; CMB +8 (+10 sunder); CMD 23 (25 vs. sunder)
Feats Barroom Brawler[ACG], Combat Expertise, Combat Reflexes, Improved Sunder, Power Attack, Weapon Focus (lucerne hammer)
Traits brute (taldor), fate's favored
Skills Acrobatics -3 (-7 to jump), Climb +2, Handle Animal +5, Intimidate +13, Perception +7, Ride +1, Survival +6, Swim +2; Racial Modifiers +2 Intimidate
Languages Common, Goblin, Orc
SQ armor training 1, orc blood
Combat Gear jingasa of the fortunate soldier[UE], oil of invisibility, potion of cure light wounds (2), potion of fly; Other Gear full plate, diplomatie[APG], longbow, sling, 135 gp
--------------------
Special Abilities
--------------------
Barroom Brawler (1/day) As mv act, gain combat feat that you meet prereqs for for 1 min.
Brute (Taldor) You’re adept at frightening away people and gain a +2 trait bonus on Intimidate checks.
Combat Expertise +/-2 Bonus to AC in exchange for an equal penalty to attack.
Combat Reflexes (3 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Fate's Favored Increase luck bonuses by 1.
Improved Sunder You don't provoke attacks of opportunity when sundering.
Jingasa of the fortunate soldier (1/day) Activate to negate a critical hit or sneak attack as an immediate action.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Sandkin These half-orcs face the world with a self-assurance that’s unusual for their kind—the result of a confluence of fortunate factors.
The beneficiaries of several unusual circumstances desert half-orcs move in both human and orc societies
Weapon Training (Pole Arms) +1 (Ex) +1 Attack, Damage, CMB, CMD with Pole Arms