Hallo miteinander und ein frohes Neues Jahr,
Ich spiele in den Vergessenen Reichen und neben den Rassen im PhB gibt es noch die Aasimare und Genasi. Ich kopiere mal aus dem DMG die Aasimare mal raus, zudem habe ich dadrunter meine Version der Genasi kreiert, ich bin mir nur nicht sicher, ob das alles so passt.
Am meisten Probleme hatte ich mit den Zaubern, der Rest ist ja nur ein C&P von den anderen beiden Berührten. Bzw ich habe die Attribute nen weng angepasst und hoffe, dass es so passt.
Aasimar
Whereas tieflings have fiendish blood in their veins, aasimar are the descendants of clesesial beings. These folk generally appear as glorious humans with lustrous hair, flawless skind, and piercing eyes. Aasimar often attempt to pass as humans in order to right wrongs and defend goodness on the Marterial Plane without drawing undue attention to their celestial heritage. They strive to fit into society, although they usally rise to the top, becoming revered leaders and honorable heroes.
Ability Score Increase. Your Wisdom score increases by 1, and your Charisma score increases by 2.
Age. Aasimar mature at the same rate as humans but live a few years longer.
Alignment. Due to their celestial heritage, aasimar are often good. However, some aasimar fall into evil, rejecting their heritage.
Size. Aasimare are build like well-proportioned humans. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your celestial heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Celestial Resistance. You have resistance to necrotic damage and radiant damage.
Celestial Legacy. You know the light cantrip. Once you reach 3rd level, you can cast the lesser restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the daylight spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and Celestial.
Genasi noch im Aufbau
Erdgenasi
Ability Score Increase. Your Constitution score increases by 1, and your Wisdom score increases by 2.
Age. Genasi mature at the same rate as humans but live a few years longer.
Alignment.Due to their elemental heritage, genasi are often neutral.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your elemental heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Elemental Resistance. You have resistance to acid damage.
Elemental Legacy. You know the Resistance cantrip. Once you reach 3rd level, you can cast the Shield spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the spell Enhance Ability (only himself) once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and Terral.
Feuergenasi
Ability Score Increase. Your Constitution score increases by 1, and your Charisma score increases by 2.
Age. Genasi mature at the same rate as humans but live a few years longer.
Alignment.Due to their elemental heritage, genasi are often neutral.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your elemental heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Elemental Resistance. You have resistance to fire damage.
Elemental Legacy. You know the Light cantrip. Once you reach 3rd level, you can cast the Faerie Fire spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the spell Continual Flame once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and Ignal.
Luftgenasi
Ability Score Increase. Your Dexterity score increases by 1, and your Charisma score increases by 2.
Age. Genasi mature at the same rate as humans but live a few years longer.
Alignment.Due to their elemental heritage, genasi are often neutral.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your elemental heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Elemental Resistance. You have resistance to lightning damage.
Elemental Legacy. You know the Dancing Light cantrip. Once you reach 3rd level, you can cast the Feather Fall spell once with this trait, and you regain the ability to do so wehen you finish a long rest. Once you reach 5th level, you can cast the spell Levitate once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and Aural.
Wassergenasi
Ability Score Increase. Your Dexterity score increases by 1, and your Wisdom score increases by 2.
Age. Genasi mature at the same rate as humans but live a few years longer.
Alignment.Due to their elemental heritage, genasi are often neutral.
Size. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. Thanks to your elemental heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.
Elemental Resistance. You have resistance to ice damage.
Elemental Legacy. You know the Resistance cantrip. Once you reach 3rd level, you can cast the Create or Destroy Water spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the Water Breathing spell once with this trait as a 3rd-level spell, and you regain the ability to do so when you finish a long rest. Wisdom is your spellcasting ability for these spells.
Languages. You can speak, read, and write Common and Aqual.