Ich hab nochmal nachjustiert, um der NADs willen (und meinen Irrtum beim Startvermögen korrigiert).
Rampart, level 1
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier (+2 to Athletics)
Theme: Ironwrought
FINAL ABILITY SCORES
Str 18, Con 15, Dex 14, Int 8, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14.
AC: 20 Fort: 16 Reflex: 14 Will: 13
HP: 30 Surges: 11 Surge Value: 7
TRAINED SKILLS
Intimidate +9, Endurance +8, Athletics +10
UNTRAINED SKILLS
Acrobatics, Arcana -1, Bluff +2, Diplomacy +2, Dungeoneering, Heal, History -1, Insight, Nature, Perception, Religion -1, Stealth, Streetwise +2, Thievery
FEATS
Level 1: Master at Arms
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
Theme encounter 1: Inevitable Strike
ITEMS
Heavy Shield, Plate Armor, Adventurer's Kit, Longsword
Rampart, level 3
Warforged, Knight
Knight Feature: Shield Finesse
Background: Unstoppable Soldier (+2 to Athletics)
Theme: Ironwrought
FINAL ABILITY SCORES
Str 18, Con 15, Dex 14, Int 8, Wis 10, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 14, Int 8, Wis 10, Cha 14.
AC: 22 Fort: 18 Reflex: 16 Will: 15
HP: 42 Surges: 11 Surge Value: 10
TRAINED SKILLS
Intimidate +10, Endurance +11, Athletics +13
UNTRAINED SKILLS
Acrobatics +3, Arcana, Bluff +3, Diplomacy +3, Dungeoneering +1, Heal +1, History, Insight +1, Nature +1, Perception +1, Religion, Stealth +3, Streetwise +3, Thievery +3
FEATS
Level 1: Master at Arms
Level 2: World Serpent's Grasp
POWERS
Knight at-will 1: Battle Guardian
Knight utility 1: Defend the Line
Knight utility 1: Hammer Hands
Theme encounter 1: Inevitable Strike
Knight utility 2: Glowering Threat
ITEMS
Heavy Shield, Master's Blade Longsword +1, Bracers of Mighty Striking (heroic tier), Backpack (empty), Dagger, Throwing hammer (2), Climber's Kit, Crowbar, Flint and Steel, Giant hair rope, Sacks (2), Sunrod (4), Tent, Potion of Cure Light Wounds (3), Shovel, Life Shroud (heroic tier), Mithral Plating Plate Armor +1, Brooch of Shielding +1