Hat wohl noch Temp HP über.
A magical attack that deals electricity damage breaks any
slow effect on the golem and heals 1 point of damage for
every 3 points of damage the attack would otherwise deal. If
the amount of healing would cause the golem to exceed its
full normal hit points, it gains any excess as temporary hit
points. For example, a flesh golem hit by a lightning bolt
heals 3 points of damage if the attack would have dealt 11
points of damage.