Im Challenges Kapitel steht das für jede Art von Expereince. Siehe bspw. Printing
Target Uses: Superuser always plays the target. He uses an ability set from the following list based on the complexity of the item being produced.
Experience 1—Simple, synthetic items without moving parts like sheets of metal or plastic.
Geneline 1—Simple organic items like algae or bacterial biofilms.
Geneline 1, Experience 1—Simple machines, food
Geneline 2, Experience 1—Living plants
Experience 2, Geneline 1—Moderately complex machines
Geneline 2, Experience 2—Organs
Geneline 3, Experience 2—Biomechanical device
Experience 3, Geneline 2—Complex machines
etc. etc.