0 Mitglieder und 1 Gast betrachten dieses Thema.
Follow is a game about working together to achieve a common goal. Slay the dragon. Cure a disease. Overthrow a tyrant. Get your candidate elected. We’ll pick a quest together to decide what kind of game we want to play. Can we stay united and succeed or will our differences tear us apart? We’ll play and find out.Follow isn’t about us coming up with the best plan or a clever solution,it’s about seeing what these characters do, for better or worse. We may even intentionally make bad choices because they seem like decisions our characters would make.But even if we do everything perfectly, our quest may fail. As players we can push for the outcome we want to see but we cannot guarantee it. Our story may surprise us, and that’s part of the fun
Ich mag dich ja vor allem wegen deines feinsinnigen und subtilen Humors.
The best lack all conviction, while the worst are full of passionate intensity.
Timeliness: LateNext, the news that no creator wants to give. We are serious about delivering the highest quality game we can -- and to that end, it's become clear to us over April after discussion with our editors and printers that to achieve our quality bar, we'll need to push back the delivery date for Dialect. Keeping in mind the remaining steps we need to produce the physical book (copy editing, layout and printing) and the chapters being written our end, we're tracking to a shipping date in October. We're bummed not to deliver the physical book in July, but know this is done for all the right reasons -- taking time means being methodical and steadfast when it comes to quality. In a retrospective moment, coordinating the huge number of writers and contributors we have on this project ended up being much more demanding on our time than we initially envisioned. Don't get me wrong, it was totally worth it and the game is richer for it. It's just clear that working with large groups of humans just takes a lot of time. Despite this, our pdf delivery date still remains July, so you should get your chance to play and try Dialect over the summer. This will let us share the game with you as early as possible and give all of you wonderful backers a chance to help us spot any issues with production before we go off to the printers.
SchedulesWe believe in being super transparent with timelines. Here’s the latest:August: Writing, Editing, Conventions.September: Layout.October: Digital Edition Available.November: Printing.December: Fulfillment
Follow is a game about working together to achieve a common goal. Slaythe dragon. Cure a disease. Overthrow a tyrant. Get your candidate elected.We’ll pick a quest together to decide what kind of game we want to play.Can we stay united and succeed or will our differences tear us apart? We’llplay and find out.Follow isn’t about us coming up with the best plan or a clever solution,it’s about seeing what these characters do, for better or worse. We mayeven intentionally make bad choices because they seem like decisions ourcharacters would make.But even if we do everything perfectly, our quest may fail. As players we canpush for the outcome we want to see but we cannot guarantee it. Our storymay surprise us, and that’s part of the fun