Hier ist mal die Divine Truppe
====== Created Using Wizards of the Coast D&D Character Builder ======
SilvesterPaladin, level 1
Human, Paladin
Build: Ardent Paladin
Human Power Selection: Heroic Effort
Background: Birth - Blessed (+2 to Insight)
FINAL ABILITY SCORES
Str 18, Con 14, Dex 11, Int 8, Wis 15, Cha 10.
STARTING ABILITY SCORES
Str 16, Con 14, Dex 11, Int 8, Wis 15, Cha 10.
AC: 18 Fort: 16 Reflex: 12 Will: 14
HP: 29 Surges: 12 Surge Value: 7
TRAINED SKILLS
Religion +4, Heal +7, Endurance +5, Insight +9
UNTRAINED SKILLS
Acrobatics -2, Arcana -1, Bluff, Diplomacy, Dungeoneering +2, History -1, Intimidate, Nature +2, Perception +2, Stealth -2, Streetwise, Thievery -2, Athletics +2
FEATS
Human: Mighty Challenge
Level 1: Armor Proficiency: Full Plate
POWERS
Lay on Hands: Lay on Hands
Paladin at-will 1: Vengeance Strike
Paladin at-will 1: Holy Strike
Paladin encounter 1: Piercing Smite
Paladin daily 1: Paladin's Judgment
ITEMS
Plate Armor, Adventurer's Kit, Greatsword
SilvesterCleric, level 1
Goliath, Cleric
Build: Battle Cleric
Background: Birth - Prophecy (+2 to Religion)
FINAL ABILITY SCORES
Str 18, Con 15, Dex 10, Int 8, Wis 14, Cha 14.
STARTING ABILITY SCORES
Str 16, Con 13, Dex 10, Int 8, Wis 14, Cha 14.
AC: 17 Fort: 14 Reflex: 8 Will: 15
HP: 27 Surges: 9 Surge Value: 6
TRAINED SKILLS
Religion +6, Insight +7, Heal +7, Diplomacy +7
UNTRAINED SKILLS
Acrobatics, Arcana -1, Bluff +2, Dungeoneering +2, Endurance +2, History -1, Intimidate +2, Nature +4, Perception +2, Stealth, Streetwise +2, Thievery, Athletics +6
FEATS
Cleric: Ritual Caster
Level 1: Battle Healer
POWERS
Channel Divinity: Healer's Mercy
Cleric at-will 1: Invigorating Assault
Cleric at-will 1: Brand of the Moon
Cleric encounter 1: Healing Strike
Cleric daily 1: Shield of the Gods
ITEMS
Ritual Book, Scale Armor, Adventurer's Kit, Morningstar, Holy Symbol, Alarm
RITUALS
Brew Potion
Dwarf, Invoker
Build: Wrathful Invoker
Divine Covenant: Covenant of Wrath
Background: Birth - Omen (+2 to Arcana)
FINAL ABILITY SCORES
Str 10, Con 16, Dex 10, Int 11, Wis 20, Cha 8.
STARTING ABILITY SCORES
Str 10, Con 14, Dex 10, Int 11, Wis 18, Cha 8.
AC: 16 Fort: 14 Reflex: 11 Will: 16
HP: 26 Surges: 9 Surge Value: 6
TRAINED SKILLS
Religion +5, Insight +10, Endurance +9, Arcana +7
UNTRAINED SKILLS
Acrobatics -1, Bluff -1, Diplomacy -1, Dungeoneering +7, Heal +5, History, Intimidate -1, Nature +5, Perception +5, Stealth -1, Streetwise -1, Thievery -1, Athletics -1
FEATS
Invoker: Ritual Caster
Level 1: Improved Initiative
POWERS
Invoker at-will 1: Astral Wind
Invoker at-will 1: Sun Strike
Invoker encounter 1: Thunder of Judgment
Invoker daily 1: Angelic Echelon
ITEMS
Ritual Book, Chainmail, Adventurer's Kit, Rod Implement, Hold Portal
RITUALS
Hand of Fate