Das ist interessant. OSR wird's bei uns nicht, aber solche Dinge sind immer hilfreich.
Wie gut lässt sich das Buch denn unter diesen Gesichtspunkten nutzen?
Kommt drauf an was du dir von GM Tools wünschst. Ich kann dir eine Übersicht der Themen geben, die in dem Buch besprochen werden:
CREATING YOUR CAMPAIGN- Planning Your World (The Golden Rule of Preparation)
- Building Your Backdrop
- Geography Construction
- One-Roll Terrain Feature Details
- Nation Construction
- Society Construction
- Physical Appearances
- Government Construction
- One-Roll Government Details
- History Construction
- Religion Construction
- One-Roll Temple Details
- One-Roll Malevolent Cult
- Placing Ruins & Points of Interest
- Location Tags
- Communities
- Rural Villages
- Major Cities
- Tribes & Exiles
- Community Tags
- Courts
- Court Tags
- Ruins
- One-Roll Ruin Generation
- Ruin Tags
- Wilderness
- Wilderness Encounters
- Wilderness Tags
- Using this Game in Other Settings
CREATING ADVENTURES- What GMs and Players Need to Bring
- GM Issues and How To Handle Them
- Planning and Running Adventures
- Creating Combat Challenges
- Combat Challenge Complications
- Creating Exploration Challenges
- Types of Ruin Sites
- The Framework of Inhabitation
- Types of Inhabitants
- Rooms of Interest
- Hex Points of Interest
- Room Layout and Map Features
- Stocking Rooms
- Wandering Encounters
- Creating Investigation Challenges
- Creating Social Challenges
- One-Roll Social Challenge Targets
- Rewards, Renown, and Experience Points
- Placing Treasures
- Land Ownership and Domains
- Handling Wealth in Your Campaign
- Magic Items and Enchanted Treasures
- Magical Armor and Shields
- Armor and Shield Abilities
- Grimoires, Exemplars, and Calyxes
- Magical Weapons
- Magical Weapon Abilities
- Cursed Magical Weapons
- Magical Devices
- Enchanted Elixirs
CREATURES OF A FAR AGE- Creating Monsters and Foes
- The Blight and Its Consequences
- Monster Shapes and Appearances
- Monstrous Drives
- Uncanny Powers and Abilities
- Contextualizing Your Monsters
- One-Roll Monstrous Context
- Adjusting Monster Statistics
- Judging Combat Challenges
- Reaction Rolls and Parleying
- Morale Checks and Prudent Retreats
- Instinct Checks
FACTIONS AND MAJOR PROJECTS- Factions and the Faction Turn
- Faction Turn Actions
- Creating Factions
- Cunning Assets
- Force Assets
- Wealth Assets
- Background Actors
- Background Actor Events
- Major Projects and Party Goals
- Construction Costs
- Hirelings and Servitors
- Soldiers and Guards
ITERUMS AND THEIR DWELLERS- Infernal Iterum Tools
- Iterums and Summoned Beings
- Summoned Iterum Creatures
- Iterums as Alternate Worlds
- Deviations of Reality
ADDITIONAL GM TOOLS- Oracular Adventure Adjustments
- Architectural Style Generators
- Fractal Adventure Seeds
- Random NPC Types
- One-Roll Characterization Tables
- Appearances and Mannerisms
- Burning Ambitions
- Close Friendships
- Personal Tragedies
- Troubled Romances