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[VtR] Developers Chat
« am: 14.10.2004 | 22:43 »
Gestern gab's einen Chat mit Justin Achilli, hier mal eine Kopie des Transscripts, das Original liegt unter: http://www.white-wolf.com/index.php?line=news&articleid=70

Vampire Developer Chat Transcript
Text of the October 13th Q&A Chat
 
On Wednesday, October 13th, at 7:30 p.m. Eastern United States time, White Wolf hosted a live chat with Vampire: The Requiem developer, Justin Achilli. This is the transcript of the questions asked by fans, and Justin's answers to them.

Conrad Hubbard (Oct 13, 2004 6:21:41 PM)
about 1 hour folks, it is 6:28 pm Eastern right now

Justin Achilli (Oct 13, 2004 7:10:33 PM)
http://homepage.mac.com/njenson/movies/sovereignty.html

Justin Achilli (Oct 13, 2004 7:11:47 PM)
Holy crap, there's a skeleton in here.

Justin Achilli (Oct 13, 2004 7:14:44 PM)
I am a 15 HD otyugh.

Conrad Hubbard (Oct 13, 2004 7:14:52 PM)
We have about 9 minutes to go.

Justin Achilli (Oct 13, 2004 7:15:00 PM)
Okay. I'm going to pee.

Conrad Hubbard (Oct 13, 2004 7:17:02 PM)
Start putting in your questions folks, so I can build up a nice queue :)

Conrad Hubbard (Oct 13, 2004 7:19:25 PM)
test

Justin Achilli (Oct 13, 2004 7:20:28 PM)
I can travel through time.

Conrad Hubbard (Oct 13, 2004 7:21:07 PM)
two minutes

Justin Achilli (Oct 13, 2004 7:21:37 PM)
Unfortunately, I can travel only forward through time.

Justin Achilli (Oct 13, 2004 7:23:20 PM)
I need theme music.

Conrad Hubbard (Oct 13, 2004 7:23:31 PM)
Okay, let's get this started. Duh-dum-dum......

Justin Achilli (Oct 13, 2004 7:23:36 PM)
ROCK

Justin Achilli (Oct 13, 2004 7:24:23 PM)
My thumb comes off.

Conrad Hubbard (Oct 13, 2004 7:24:25 PM)
Probably everybody here already knows who he is, but here's Justin Achilli, the developer of Vampire: The Requiem, and one of the two most hated men in the gaming industry!!

Justin Achilli (Oct 13, 2004 7:24:37 PM)
Who's the other one? A hippie.

Justin Achilli (Oct 13, 2004 7:24:59 PM)
Greetings, all!

Conrad Hubbard (Oct 13, 2004 7:25:00 PM)
first questions?

Justin Achilli (Oct 13, 2004 7:25:07 PM)
Bring 'em on.

Geoffrey Blake (Oct 13, 2004 7:25:29 PM)
Hello Justin and Conrad! Coteries... This seems like an odd first supplement for Vampire: The Requiem. What was the inspiration and drive for this one, to place it as the lead supporting release?

Justin Achilli (Oct 13, 2004 7:26:21 PM)
Dang, what gives here?

Justin Achilli (Oct 13, 2004 7:26:31 PM)
Conrad's all wrecked.

Justin Achilli (Oct 13, 2004 7:26:46 PM)
I'll just ad-lib while he's rebooting.

ChatMaster (Oct 13, 2004 7:26:57 PM)
Did the first question not go through?

Justin Achilli (Oct 13, 2004 7:27:07 PM)
I didn't see the first question.

Conrad Hubbard (Oct 13, 2004 7:27:27 PM)
Okay, I lost that queue when I crashed, sorry for the lag folks.

Justin Achilli (Oct 13, 2004 7:27:34 PM)
Totally anticlimactic.

Conrad Hubbard (Oct 13, 2004 7:27:53 PM)
Please send questions again folks.

VColeV (Oct 13, 2004 7:28:02 PM)
Hello El Bastardo, Are there any plans for more write ups on "VII" or is this just going to to be how the original sabbat was meant to be?

Justin Achilli (Oct 13, 2004 7:28:17 PM)
Hell, yes. I'm contracting VII right now.

Justin Achilli (Oct 13, 2004 7:28:27 PM)
It's going to have three different versions of the group in the book.

Justin Achilli (Oct 13, 2004 7:28:37 PM)
None of them will be "official."

Justin Achilli (Oct 13, 2004 7:28:56 PM)
It will be more like a "toolbox" book from which Storytellers can make their own choice and keep players guessing.

Justin Achilli (Oct 13, 2004 7:29:10 PM)
Or they can assemble their own VII from the parts presented..

Geoffrey Blake (Oct 13, 2004 7:29:25 PM)
Hello Justin and Conrad! Coteries... Thies seems like an odd first supplement for Vampire: The Requiem. What was the inspiration and drive for this one, to put place it as the lead supporting release?

Justin Achilli (Oct 13, 2004 7:29:39 PM)
Well, it wasn't actually our first choice.

Justin Achilli (Oct 13, 2004 7:29:47 PM)
We had planned to lead in with New Orleans.

Justin Achilli (Oct 13, 2004 7:29:58 PM)
New orleans was a victim of parallel development, though.

Justin Achilli (Oct 13, 2004 7:30:21 PM)
When it was finished, Vampire went through another round of changes before it went to print, which invalidated a bunch of what was in the book.

Justin Achilli (Oct 13, 2004 7:30:42 PM)
Coteries was also in the development cycle at that point, so we swapped them on the schedule.

Justin Achilli (Oct 13, 2004 7:31:08 PM)
I wish New orleans was ready to go, but Coteries is a good book, too.

Justin Achilli (Oct 13, 2004 7:31:17 PM)
But I agree, it does feel a bit weird to lead in with it.

Justin Achilli (Oct 13, 2004 7:31:37 PM)
But, hey, it has plenty of cool stuff. Lots of info on the covenants that should spark some new ideas..

Scientist (Oct 13, 2004 7:31:42 PM)
Oy vey...anyhoo, Howdy. I want to know about vampires -vs-werewolf/every other supernatural balance. How will the kindred react to, and be balanced against the other supernaturals. Will we still see the ol' Werewolves are unstoppable killing machines and theri is not plausable reason why they haven't taken over the world/killed all vampires/eaten all the ice-cream at dairy queen/shat in your cornflakes thing? WIll *combat* be "fair" as far as crossover is concerned..especially now that there jsut one "world of darkness"

Justin Achilli (Oct 13, 2004 7:32:01 PM)
Here's the thing:

Justin Achilli (Oct 13, 2004 7:32:19 PM)
We have each of the "big three" set up to occupy and excel at a certain niche.

Justin Achilli (Oct 13, 2004 7:32:36 PM)
Vampires are the "social" group, werewolves are the "physical" group and mages are the "mental" group.

Justin Achilli (Oct 13, 2004 7:32:57 PM)
Yes, a werewolf will be able to pound a vampire (or mage) in a toe-to-toe fight, but

Justin Achilli (Oct 13, 2004 7:33:17 PM)
A wise vampire will play to his strengths and never let the situation come to physical blows.

Justin Achilli (Oct 13, 2004 7:33:32 PM)
Let's face it: werewolves are dumb. They're easily tricked ;)

Justin Achilli (Oct 13, 2004 7:34:09 PM)
It's not built to be so runaway favorite toward one supernatural type as the old system.

Justin Achilli (Oct 13, 2004 7:34:36 PM)
Skilled, veteran vampires WILL be able to cope with werewolves, but the odds favor werewolves iin a fistfight one-on-one..

Leoric (Oct 13, 2004 7:35:16 PM)
Vampire The Requiem puts the Vampires in a feudal life. Why throw a book like Nomads so early?

Justin Achilli (Oct 13, 2004 7:35:27 PM)
Nomads is a bridge.

Justin Achilli (Oct 13, 2004 7:35:38 PM)
It has information on New Orleans and Chicago.

Justin Achilli (Oct 13, 2004 7:35:55 PM)
It's sort of a "transition" book for our two prominent settings.

Justin Achilli (Oct 13, 2004 7:36:10 PM)
New Orleans, as you've seen , is a Lancea SAnctum stronghold.

Justin Achilli (Oct 13, 2004 7:36:19 PM)
Chicago is an Invictus stronghold.

Justin Achilli (Oct 13, 2004 7:36:24 PM)
They're veryy different.

Justin Achilli (Oct 13, 2004 7:36:40 PM)
Nomads, then, allows character to go from one to the other and see the differences firsthand.

Justin Achilli (Oct 13, 2004 7:37:06 PM)
Of course, Nomads also has much broader application as well -- you don't have to use it just to bridge our two settings.

Justin Achilli (Oct 13, 2004 7:37:15 PM)
You can build an entire "on the road" chronicle with it.

Justin Achilli (Oct 13, 2004 7:37:25 PM)
My intent with new Vampire is to offer lots of options.

Justin Achilli (Oct 13, 2004 7:37:37 PM)
The core book hits the central, local, feudal angle really hard.

Justin Achilli (Oct 13, 2004 7:37:45 PM)
Nomads is designed to offer alternatives to that..

IanW [wolf-spoor.org] (Oct 13, 2004 7:38:15 PM)
So, what's going on with the city books? If New Orleans is the Vampire signature city, what's Chicago? Will we be seeing a book on that?

Justin Achilli (Oct 13, 2004 7:38:35 PM)
Chicago is going to be the über-setting.

Justin Achilli (Oct 13, 2004 7:38:43 PM)
New orleans is the key Vampire city.

Justin Achilli (Oct 13, 2004 7:39:10 PM)
Chicago, however, will be a giant, monstrous, BLOODY HUGE book that devotes page count to all of the "big three."

Justin Achilli (Oct 13, 2004 7:39:23 PM)
It has a Vampire section, a Mage section and a Werewolf section.

Justin Achilli (Oct 13, 2004 7:39:44 PM)
And everyone gets a full book's worth of word count to themselves. The thing is about 400 pages.

Justin Achilli (Oct 13, 2004 7:40:14 PM)
So, to answer the original question, while New orleans is the signature vampire setting, Chicago is the signature World of Darkness setting.

Justin Achilli (Oct 13, 2004 7:40:29 PM)
It all comes home to roost there..

Kupo (Oct 13, 2004 7:40:51 PM)
Were Covenants written to be world spanning organisations or simply world spanning ideologies? It seems to be written in the first way but the setting in the rest of the book suggests that vampire organisations can only exist on a city scale.. So what gives?

Justin Achilli (Oct 13, 2004 7:41:22 PM)
Covenants are just the most common prevailing ideologies. What's good for, say Rome is good for London.

Justin Achilli (Oct 13, 2004 7:41:46 PM)
Where that falls apart, though, is in the fact that it's hard to risk your unlife between cities.

Justin Achilli (Oct 13, 2004 7:42:06 PM)
So these "universal" ideologies become their own unique entities on the local level.

Justin Achilli (Oct 13, 2004 7:42:43 PM)
You don't have the old Camarilla thing (from the old game) in which a vampire acting a fool in one city calls down the thunder of some international vampire super-government.

Justin Achilli (Oct 13, 2004 7:43:22 PM)
I did this to empower the players' characters. They can be bigshots in a local environment themselves. They don't have to take a back seat to higher-ranking NPC god characters.

Justin Achilli (Oct 13, 2004 7:43:54 PM)
As such, every action the players' characters take is important, because the stakes are higher and more immediate..

shadowsage (Oct 13, 2004 7:44:14 PM)
Are there currently any plans for more source books besides just the "big 3" such as hunter or changling?

Justin Achilli (Oct 13, 2004 7:44:31 PM)
Hmm. How to word this...

Justin Achilli (Oct 13, 2004 7:44:34 PM)
How about this:

Justin Achilli (Oct 13, 2004 7:45:03 PM)
You will indeed see material for supernatural creatures outside the core three, BUT I AIN'T TELLING WHAT THEY ARE YET ;)

Justin Achilli (Oct 13, 2004 7:45:30 PM)
Right now, our focus is on getting the core three out in their best possible shape..

Justin Achilli (Oct 13, 2004 7:45:58 PM)
(Conrad: The Hippieing.)

Dyado Vesco (Oct 13, 2004 7:45:59 PM)
Hi everyone. Are there any plans to make more cultural/regional Covenants that take other myths into account (African, Asian, South American etc.)?

Justin Achilli (Oct 13, 2004 7:46:08 PM)
Great question.

Justin Achilli (Oct 13, 2004 7:46:20 PM)
The local nature of the covenants is designed to facilitate just that.

Justin Achilli (Oct 13, 2004 7:46:55 PM)
I want Storytellers to be able to say, "Okay, my game is in New Delhi and none of the covenants really should operate as written."

Justin Achilli (Oct 13, 2004 7:47:17 PM)
And in that situation, the game world will actually make a natural fit for covenants they design to operate in those unique environments.

Justin Achilli (Oct 13, 2004 7:47:45 PM)
As to whether or not you'll see White Wolf publish some, I can say that I definitely want to explore some cultural takes outside the Western/American.

Justin Achilli (Oct 13, 2004 7:48:06 PM)
But right now, I want to establish the ground work before I start going too far away from the game's central themes.

Justin Achilli (Oct 13, 2004 7:48:14 PM)
As always, give it time ;)..

DSPaul (Oct 13, 2004 7:48:31 PM)
What can we expect to see for Vampire in 2005?

Justin Achilli (Oct 13, 2004 7:48:55 PM)
Right now, I'm finishing work on the Lancea Sanctum book, which really expands them and their purpose.

Justin Achilli (Oct 13, 2004 7:49:13 PM)
I've already teased the VII book, and New Orleans will hit stores in 2005.

Justin Achilli (Oct 13, 2004 7:49:26 PM)
I also have a covenant book for the ordo dracul on the board.

Justin Achilli (Oct 13, 2004 7:49:57 PM)
There's a book on ghouls in the new system as well, and a book of collected bloodlines.

Justin Achilli (Oct 13, 2004 7:50:12 PM)
It's weird -- five years ago, I would have groaned at the idea of a bloodline book.

Justin Achilli (Oct 13, 2004 7:50:35 PM)
But now, since they're so modular and such a central part of the game and the principles of player empowerment, it's a natural fit..

Justin Achilli (Oct 13, 2004 7:50:51 PM)
(Oh, and maybe one other covenant book, but we'll see...)

shadowsage (Oct 13, 2004 7:50:51 PM)
Are there going to be any "prop" style books along the same line as the Book of Nod for covenents such as Ordo Dracul and Lancea Sanctum.

Justin Achilli (Oct 13, 2004 7:51:31 PM)
Yes, indeed. Greg Stolze is writing the Rites of the Dragon for November release. Paulin has just sent it off to the printer, and it's really cool.

Justin Achilli (Oct 13, 2004 7:51:58 PM)
The art is great, the writing is moody, AND it's useful as an "artifact" or "prop" to get into the mindset of those freaky Dragons..

shadowofthenight (Oct 13, 2004 7:52:28 PM)
Will the Lancea Sanctum book have more ceremonial rituals and Theban Socerey to play with?

Justin Achilli (Oct 13, 2004 7:52:36 PM)
You betcha.

Justin Achilli (Oct 13, 2004 7:53:05 PM)
I don't want to overdose the setting on Theban Sorcery right away, but that's one of the cool parts about playing the Sanctified.

Justin Achilli (Oct 13, 2004 7:53:12 PM)
So they'll get some support on that end.

Justin Achilli (Oct 13, 2004 7:53:31 PM)
They'll also have some other ceremonial stuff that fits their religious focus and operating procedure.

Justin Achilli (Oct 13, 2004 7:53:49 PM)
My personal idea is that there are a hard-and-fast number of Theban Sorcery rituals.

Justin Achilli (Oct 13, 2004 7:54:08 PM)
I think 666 is a nice number for that, but I certainly don't intend to put them all in print.

Justin Achilli (Oct 13, 2004 7:54:28 PM)
I want Theban Sorcery to be more closed-ended than Thaumaturgy.

Justin Achilli (Oct 13, 2004 7:54:44 PM)
But I also want it to be useful, thematically appropriate and, well, cool..

Skeleton (Oct 13, 2004 7:55:25 PM)
Is there going to be kindred of the east with their own different system like in masquerade?

Justin Achilli (Oct 13, 2004 7:55:39 PM)
My immediate answer there is no.

Justin Achilli (Oct 13, 2004 7:56:09 PM)
Since we haven't revealed the definite origin story for vampires, there's no reason the core "vampire condition" can't apply across the world.

Justin Achilli (Oct 13, 2004 7:56:32 PM)
On the otehr hand, I can certainly see different cultural implementations of the vampire myth in other places.

Justin Achilli (Oct 13, 2004 7:57:02 PM)
In other words, what a "vampire" is is universal, but what makes individual vampires may vary by the part of the World of Darkness in which you find yourself..

shadowsage (Oct 13, 2004 7:57:12 PM)
does that mean that you do have a definite origin story for vampires but have just not released it yet?

Justin Achilli (Oct 13, 2004 7:57:41 PM)
I'm not saying. I know what happened, but that doesn't necessarily mean anything for your game.

Justin Achilli (Oct 13, 2004 7:57:52 PM)
I think mystery is critical to the genre and game.

Justin Achilli (Oct 13, 2004 7:58:21 PM)
Answering the central mystery does a disservice to that -- and it takes power away from troupes and Storytellers.

Justin Achilli (Oct 13, 2004 7:58:26 PM)
That's not my job..

Blaque (Oct 13, 2004 7:58:44 PM)
You noted VII's identity will have multiple, unofficial versions. Will there be otehr things about you do like htis in future books?

Justin Achilli (Oct 13, 2004 7:59:05 PM)
I hope so. One of the things I want to pitch in the future is a book for a fictional city.

Justin Achilli (Oct 13, 2004 7:59:25 PM)
Obviously, that fictional city won't exist in the real world. As such, it's sort of a "what if?" book.

Justin Achilli (Oct 13, 2004 8:00:26 PM)
And since we've already established the isolated, feudal nature of the new World of Darkness, if you don't like "City of the Damned: Justin's Acid Flashbacks," you can ignore it at no detriment to your own chronicle.

Justin Achilli (Oct 13, 2004 8:00:46 PM)
Again, toolboxes and player empowwerment. Use what you want of our material, and the rest won't sneak up behind you..

Azarskittar (Oct 13, 2004 8:01:18 PM)
Will there be any discipline powers over level 5 in the future?

Justin Achilli (Oct 13, 2004 8:01:31 PM)
Charles and I were just talking about this today.

Justin Achilli (Oct 13, 2004 8:01:45 PM)
I'm going to say no for the immediate future, but I can see it happening later.

Justin Achilli (Oct 13, 2004 8:02:14 PM)
At the very least, I think we owe it to players to show them what we think the 6+ Disciplines should look like, but whether they choose to use them or not is up to them.

Justin Achilli (Oct 13, 2004 8:02:26 PM)
Again, they're going to be tools, not dogma..

Abraham Maslow said in 1966: "It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail."

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Re: [VtR] Developers Chat
« Antwort #1 am: 14.10.2004 | 22:44 »
Strangethought (Oct 13, 2004 8:02:42 PM)
Will there be more Coils of the Dragon?

Justin Achilli (Oct 13, 2004 8:03:15 PM)
If I told you, Dracula would drink my eye juices. You'll have that answer in November >:) ..

shadowofthenight (Oct 13, 2004 8:04:26 PM)
System question: When you get to be a high potency vampire in blood and you have to feed off of vampires is there a certain potency you must feed on or is it just any vampire even if the potency is 1?

Justin Achilli (Oct 13, 2004 8:04:38 PM)
Any vampire will do the trick.

Justin Achilli (Oct 13, 2004 8:04:56 PM)
Further on down the road, I think a book of options might be a cool thing.

Justin Achilli (Oct 13, 2004 8:05:13 PM)
Say, with variants for the Disciplines, alternate rules for Traditions, etc.

Justin Achilli (Oct 13, 2004 8:05:35 PM)
One of those variant options might be a tiered system for Blood Potency and who you can and can't drink based on it.

Justin Achilli (Oct 13, 2004 8:06:01 PM)
For the time being, though, all it takes is that spark of supernatural damnation to salke that undead thirst..

Leoric (Oct 13, 2004 8:06:11 PM)
Will there be more roads and paths? Or just humanity?

Justin Achilli (Oct 13, 2004 8:06:23 PM)
I don't like Paths, myself.

Justin Achilli (Oct 13, 2004 8:06:31 PM)
I think they distract from the core theme of the game.

Justin Achilli (Oct 13, 2004 8:06:48 PM)
While I'm sure there are a bunch of great Path-oriented games out there, well, I never saw one.

Justin Achilli (Oct 13, 2004 8:07:19 PM)
Most of what I saw was "I'm Clan Killthefuckoutofeverything and I'm on the Path of Kill morethefuckofeverything!"

Justin Achilli (Oct 13, 2004 8:07:44 PM)
The existing Humanity can serve as a model for Storytellers who want to explore alternate moralities, but that's not something I see myself doing.

Justin Achilli (Oct 13, 2004 8:07:54 PM)
Ultimately, it's a matter of tastes.

Justin Achilli (Oct 13, 2004 8:08:30 PM)
I think Vampire has plenty to offer without delving into strange psychologies that are very difficult to portray in a game that already demands a lot of its players..

shadowsage (Oct 13, 2004 8:09:00 PM)
do you have a favorite clan/bloodline or convenent and if so, which one and why?

Justin Achilli (Oct 13, 2004 8:09:18 PM)
Oh, man, you want me to give away the "teacher's pet"?

Justin Achilli (Oct 13, 2004 8:09:26 PM)
Well, my favorite clan are the Daeva.

Justin Achilli (Oct 13, 2004 8:09:49 PM)
They're slaves to their passions which they can't always control and, well, that speaks volumes to me on a personal level.

Justin Achilli (Oct 13, 2004 8:10:07 PM)
As to covenant, it's no surprise.

Justin Achilli (Oct 13, 2004 8:10:14 PM)
I love the Invictus.

Justin Achilli (Oct 13, 2004 8:10:45 PM)
I love them because they're stubborn and hardheaded and they're going to do it right, even if doing it right is a real pain in the ass by their own outdated methods.

Justin Achilli (Oct 13, 2004 8:11:05 PM)
Oh, and they have all the money, fly honeys, and hot cars..

Strangethought (Oct 13, 2004 8:11:51 PM)
Will there be more Vices and Virtues?

Justin Achilli (Oct 13, 2004 8:12:01 PM)
I don't believe so.

Justin Achilli (Oct 13, 2004 8:12:17 PM)
This sounds like a place where that option book might come in handy, but not initially.

Justin Achilli (Oct 13, 2004 8:12:50 PM)
The seven Vices and Virtues are obvious built on the seven Cardinal Virtues and the Seven Deadly Sins.

Justin Achilli (Oct 13, 2004 8:13:29 PM)
The Vices and Virtues are based on the seven Cardinal Virtues and the seven Deadly Sins.

Justin Achilli (Oct 13, 2004 8:13:52 PM)
Greater moralists than I have debated these things for centuries, and I'm not going to suppose my own takes on them are superior..

Justin Achilli (Oct 13, 2004 8:14:30 PM)
Hell, Conrad got dumped again.

Justin Achilli (Oct 13, 2004 8:14:38 PM)
Y'all watch me tap-dance for a minute.

Justin Achilli (Oct 13, 2004 8:15:18 PM)
I'm doing "the moonwalk."

Justin Achilli (Oct 13, 2004 8:15:40 PM)
Now I'm doing "the worm."

Conrad Hubbard (Oct 13, 2004 8:15:47 PM)
blah

Justin Achilli (Oct 13, 2004 8:16:00 PM)
I blame your inadequate footwear.

Conrad Hubbard (Oct 13, 2004 8:16:28 PM)
I blame our inadequate computer funds, the ones that you spent on beer!

Justin Achilli (Oct 13, 2004 8:16:35 PM)
Touché.

FolcoBoffin (Oct 13, 2004 8:16:47 PM)
Can you elaborate on what we will find in "Coteries"? Any juicy spoilers would be appreciated.

Justin Achilli (Oct 13, 2004 8:16:49 PM)
But that nine bucks bought 24 PBRs.

Justin Achilli (Oct 13, 2004 8:17:06 PM)
Coteries has a bunch of information on the covenants.

Justin Achilli (Oct 13, 2004 8:17:18 PM)
I think it serves as a good introduction to unlife in those groups.

Justin Achilli (Oct 13, 2004 8:17:38 PM)
The design is to expose those covenants based on how groups of their members interact.

Justin Achilli (Oct 13, 2004 8:17:51 PM)
You'll learn some new titles and responsibilities for them, for example.

Justin Achilli (Oct 13, 2004 8:18:26 PM)
There are a handful of rituals for Cruac and Theban Sorcery in it, for example, and an, uh, new thing for Ordo dracul Kindred to do.

Justin Achilli (Oct 13, 2004 8:19:06 PM)
As well, it has information on coteries made up of all one clan, "broods" of Kindred who think clan is enough to unite them, but face some very harsh realities.

Justin Achilli (Oct 13, 2004 8:19:45 PM)
And then, you have a bunch of good stuff on the psychology of the "cosmopolitan" coterie, the coterie of various clans and covenants that is assumed to be the default for the Requiem setting.

Justin Achilli (Oct 13, 2004 8:20:23 PM)
(Typing "Theban Sorcery" reminded me -- I almost typed "Edenic Sorcery," which was the original name of the Discipline."..

Scientist (Oct 13, 2004 8:20:45 PM)
Oh, and just so you know when your publishing the werewolf books: Arnold Schwarzenegger was written to and asked who would win (Vamps or werewolves) ....and you know what he said (Its actually on his site!) - Vampires! "...it takes a lot of dedcation to be a vampire 24 hours a day...". Yes, the man really does write with an accent.

Kupo (Oct 13, 2004 8:20:56 PM)
How can the masquerade be enforced in the nWOD when there's no world spanning organisation who'll smack down a Prince who's not doing their job, and work against the mass media of the mortal world from spreading the dirt on the damned?

Justin Achilli (Oct 13, 2004 8:21:19 PM)
Heh. I saw that one. He also answered one about who would win in a fight between him and Yoda, I think.

Justin Achilli (Oct 13, 2004 8:21:37 PM)
Well, the masquerade is its own protection, really.

Justin Achilli (Oct 13, 2004 8:22:04 PM)
A repeatedly broken masquerade will GUARANTEE that mortal put the hammer down on any vampires, or even on any _suspected_ vampires.

Justin Achilli (Oct 13, 2004 8:22:51 PM)
Only the dumbest, most foolish and shortsighted Kindred don't get that. Those Kindred aren't long for the world anyway. The setting assumes the prevalence of a sort of "Kindred Darwinism" that weeds out the psychos and self-doomed.

Justin Achilli (Oct 13, 2004 8:23:30 PM)
By their very nature, Princes are the Kindred who keep the other vampiers in line, and part of those duties are making sure the other Kindred don't fuck it up for themselves and everyone else.

Justin Achilli (Oct 13, 2004 8:25:07 PM)
Conrad and I are conspiring right now.

Conrad Hubbard (Oct 13, 2004 8:25:26 PM)
Alright folks, some of us want to watch Kerry and Bush hammer at each other at 9 pm Eastern, so we want to end this solidly by then.

Justin Achilli (Oct 13, 2004 8:25:27 PM)
Hook me up.

Conrad Hubbard (Oct 13, 2004 8:25:33 PM)
Let's have your best questions!!!

Justin Achilli (Oct 13, 2004 8:25:40 PM)
Make me cry, people.

Geoffrey Blake (Oct 13, 2004 8:26:02 PM)
Within covenants, does Status = title, or are things more complicated than this? Can you, for example, have low Covanant Status and still have a bigshot title in your home city?

Justin Achilli (Oct 13, 2004 8:26:14 PM)
Great question.

Justin Achilli (Oct 13, 2004 8:26:29 PM)
Yes, Status is liquid within covenants. And the city and clan, too.

Justin Achilli (Oct 13, 2004 8:26:41 PM)
It's possible, for example, to be a prince with, say Status 2.

Justin Achilli (Oct 13, 2004 8:26:56 PM)
Everyone knows you're the Prince, but everyone thinks you're a big chump.

Justin Achilli (Oct 13, 2004 8:27:12 PM)
Granted, this probably isn;t a situation that lasts long, but it's definitely possible.

Justin Achilli (Oct 13, 2004 8:27:16 PM)
Same with the covenants.

Justin Achilli (Oct 13, 2004 8:27:39 PM)
If you're a Judex with the Invictus but no one respects your judgments, you probably don't have much status.

Justin Achilli (Oct 13, 2004 8:28:05 PM)
If you're the highest ranking Dragon in the local Ordo dracul but others obviously undermine you, your status is going to suffer.

Justin Achilli (Oct 13, 2004 8:28:22 PM)
That's the stuff of great chronicles. Players, erode the power bases of those above your characters!

Justin Achilli (Oct 13, 2004 8:28:45 PM)
(Hey, Storytellers, turnabout is fair play. Let those "below" the characters occasionally take them for a ride, too!)..

Dyado Vesco (Oct 13, 2004 8:29:32 PM)
Are there any plans for a book covering the "archtype" Vampire, meaning Clans?

Justin Achilli (Oct 13, 2004 8:29:58 PM)
I don't see that right now. Again, that's something that might make for a quality variant in the options book.

Justin Achilli (Oct 13, 2004 8:30:37 PM)
That's a very "nuts and bolts" thing that probably doesn't belong in a more mainstream supplemental release.

Justin Achilli (Oct 13, 2004 8:31:06 PM)
But it's a great behind-the-scenes thin gfor people to tinker with. It's on my list of maybes for what amounts to a players guide (not yet on the schedule.)..

Justin Achilli (Oct 13, 2004 8:31:30 PM)
Hang on.

Justin Achilli (Oct 13, 2004 8:31:36 PM)
I think I misinterpreted the question.

Leoric (Oct 13, 2004 8:31:36 PM)
Will be more clans?

Justin Achilli (Oct 13, 2004 8:31:54 PM)
"Will there be clanbooks?" Not on my watch.

Justin Achilli (Oct 13, 2004 8:31:58 PM)
More clans?

Justin Achilli (Oct 13, 2004 8:32:09 PM)
Not in the context of the Western Kindred.

Justin Achilli (Oct 13, 2004 8:32:39 PM)
As mentioned before, they might fit better with a different cultural environment, but with the availability of bloodlines, I don't see an immediate need for them.

Justin Achilli (Oct 13, 2004 8:32:51 PM)
I think we hit all the prevalent Western vampiric archetypes..

Jess_Heinig (Oct 13, 2004 8:33:20 PM)
Any chance of seeing "micro-covenants," that is, covenants that have a very narrow area of influence (one or two cities) centered around some odder philosophy/religion/movement in Kindred society?

Justin Achilli (Oct 13, 2004 8:34:07 PM)
Yes. probably in regional setting books, or maybe in a players guide type thing. The five covenants in print certainly aren't all the vampiric ideologies the world has room for.

Justin Achilli (Oct 13, 2004 8:34:33 PM)
I want to get the core five established first, before I start getting fruity, though..

IanW [wolf-spoor.org] (Oct 13, 2004 8:34:46 PM)
What chance is there that there'll be historical supplements for Requiem (or other WoD stuff, really)? Dark Ages, Victorian Age, Rome, other time periods?

Justin Achilli (Oct 13, 2004 8:35:00 PM)
By hook or by crook, I WILL PUT ROME ON THE SCHEDULE.

Justin Achilli (Oct 13, 2004 8:35:15 PM)
Can't say when, though. Maybe 2006, but that feels a bit early for me.

Conrad Hubbard (Oct 13, 2004 8:35:29 PM)
It's just a line entry in an Excel sheet, Justin. Really it's pretty easy for us to put it there!!!

Conrad Hubbard (Oct 13, 2004 8:35:31 PM)
ahem

Justin Achilli (Oct 13, 2004 8:35:35 PM)
My idea right now is to do a core "Classical Rome" book.

Justin Achilli (Oct 13, 2004 8:35:59 PM)
And supplement it with a Republic sourcebook and an Empire sourcebook.

Justin Achilli (Oct 13, 2004 8:36:27 PM)
As to Dark Ages, I don't know. That and Victorian, I've already done those. I don't want to retread, I want to explore some new territory..

Trenton McCain (Oct 13, 2004 8:36:40 PM)
What do you think your own Virtue and Vices are?

Justin Achilli (Oct 13, 2004 8:37:02 PM)
Wrath and Gluttony. I count Wrath as a Virtue, let it be known..

Conrad Hubbard (Oct 13, 2004 8:37:56 PM)
Alright folks, one more question. Let's make it good!

MaxusDarte (Oct 13, 2004 8:38:30 PM)
How Easy will Crossover be? Will any books cover this topic? You said WOD: Chicago will have all three of the big three, will they interact?

JamesK (Oct 13, 2004 8:38:45 PM)
What comes to mind when you think of the WoD? Like the first five images

Justin Achilli (Oct 13, 2004 8:38:52 PM)
Crossover is a vital part of the new WoD.

Justin Achilli (Oct 13, 2004 8:39:10 PM)
We actually have a weekly meeting to discuss how the systems interact.

Justin Achilli (Oct 13, 2004 8:39:24 PM)
The critters will all cross paths in Chicago, yes.

Justin Achilli (Oct 13, 2004 8:39:50 PM)
One of the base systems is that all supernaturals resist each others effects with their defining trait.

Justin Achilli (Oct 13, 2004 8:40:16 PM)
For example, you'll notice that vampires resist Disciplines with resistance traits and Blood Potency.

Justin Achilli (Oct 13, 2004 8:40:43 PM)
That's the model -- a mage will resist vampiric Disciplines with his resistance traits plus his [SECRET MAGE STAT].

Justin Achilli (Oct 13, 2004 8:41:08 PM)
No more stuff that targets traits that don't exist or have easy correllaries between critters.

Justin Achilli (Oct 13, 2004 8:41:31 PM)
No more things that affect "the target's Gnosis," because what if the target doesn't have "Gnosis"?

Justin Achilli (Oct 13, 2004 8:41:40 PM)
It's built from the ground up to interact well.

Justin Achilli (Oct 13, 2004 8:41:49 PM)
That's not to say you HAVE TO crossover, though.

Justin Achilli (Oct 13, 2004 8:41:55 PM)
me, I think Vampire is enough.

Justin Achilli (Oct 13, 2004 8:42:16 PM)
Like I said earlier, it's possible if you want to, but no one will scream if you choose not to..

Conrad Hubbard (Oct 13, 2004 8:42:45 PM)
Alright. I think that's it folks. Unless I am forgetting something.

BryanW (Oct 13, 2004 8:43:14 PM)
We have to thank Justin still Conrad. ;-)

IanW [wolf-spoor.org] (Oct 13, 2004 8:43:18 PM)
Free stuff!

Conrad Hubbard (Oct 13, 2004 8:43:27 PM)
Oh, yeah. Free Stuff.

MaxusDarte (Oct 13, 2004 8:43:30 PM)
Monkeys killing Hippies!!!

Justin Achilli (Oct 13, 2004 8:43:31 PM)
I WANT SOME LOOT!

Justin Achilli (Oct 13, 2004 8:43:52 PM)
You guys want a trivia question?

Conrad Hubbard (Oct 13, 2004 8:44:07 PM)
I think we have a trivia question around here somewhere. Okay folks, this is the rules. The first person to post the correct answer IN the room and NOT in private message to me wins a free copy of...

Conrad Hubbard (Oct 13, 2004 8:44:49 PM)
The Vampire Storytellers Screen (before it is even in stores) AND the Vampire Dice.

Justin Achilli (Oct 13, 2004 8:45:01 PM)
Hey, let's throw a laser-proof copy of Rites of the Dragon, too.

Conrad Hubbard (Oct 13, 2004 8:45:26 PM)
that might not be a good idea

Justin Achilli (Oct 13, 2004 8:45:36 PM)
Bah. DO IT, I SAY.

Conrad Hubbard (Oct 13, 2004 8:45:58 PM)
Okay. There we go. A laser proof copy of Rites of the Dragon too!

Conrad Hubbard (Oct 13, 2004 8:46:03 PM)
and the question Justin?

Justin Achilli (Oct 13, 2004 8:46:12 PM)
Okay, you jokers. Here it is:

Conrad Hubbard (Oct 13, 2004 8:46:23 PM)
remember post it to the room, not in private message

Justin Achilli (Oct 13, 2004 8:46:38 PM)
In what year was Bram Stoker's novel Dracula published?

Justin Achilli (Oct 13, 2004 8:47:31 PM)
That question didn't show up, did it?

Conrad Hubbard (Oct 13, 2004 8:47:44 PM)
I got answers so it has to have shown

Conrad Hubbard (Oct 13, 2004 8:47:50 PM)
Ria.....

Conrad Hubbard (Oct 13, 2004 8:47:55 PM)
Ria, I got your answer first

Conrad Hubbard (Oct 13, 2004 8:48:02 PM)
let me PM you and get your shipping information

Justin Achilli (Oct 13, 2004 8:48:03 PM)
Sweet!

Conrad Hubbard (Oct 13, 2004 8:48:05 PM)
and Congratulations1

Justin Achilli (Oct 13, 2004 8:48:08 PM)
Good work, Ria.

Justin Achilli (Oct 13, 2004 8:48:21 PM)
Thanks for coming by to chat, guys!

Conrad Hubbard (Oct 13, 2004 8:48:52 PM)
Okay, I am going to open up a separate room here for folks that want to continue to talk

Justin Achilli (Oct 13, 2004 8:49:01 PM)
Word up.

Conrad Hubbard (Oct 13, 2004 8:49:09 PM)
but Justin and I want to go watch Kerry slug it out with Bush

Conrad Hubbard (Oct 13, 2004 8:49:26 PM)
and if you are in America, we want to remind you to vote!

Justin Achilli (Oct 13, 2004 8:49:37 PM)
Yeah! I'm going to drink a slug of Old Overholt every time Bush gets crabby.

Justin Achilli (Oct 13, 2004 8:49:49 PM)
Exercise that right to vote!

Conrad Hubbard (Oct 13, 2004 8:51:18 PM)
there you go a room for more folks

Conrad Hubbard (Oct 13, 2004 8:52:10 PM)
later folks
Abraham Maslow said in 1966: "It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail."

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Re: [VtR] Developers Chat
« Antwort #2 am: 15.10.2004 | 10:11 »
Hab ich das nun mal gelesen.

Chicago-Buch als das über-setting mit ~400 Seiten und Material über die großen Drei klingt natürlich interessant.

Für die Crossover-Freunde: Magier und Werwölfe erhalten eine geheime, definierende Eigenschaft, genau wie Vampire ihre Potenz. Dieser Wert wird dann auch zum Widerstand gegen übernatürliche Kräfte benutzt.

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Re: [VtR] Developers Chat
« Antwort #3 am: 15.10.2004 | 10:28 »
VColeV (Oct 13, 2004 7:28:02 PM)
Hello El Bastardo, Are there any plans for more write ups on "VII" or is this just going to to be how the original sabbat was meant to be?

Justin Achilli (Oct 13, 2004 7:28:17 PM)
Hell, yes. I'm contracting VII right now.

Justin Achilli (Oct 13, 2004 7:28:27 PM)
It's going to have three different versions of the group in the book.

Justin Achilli (Oct 13, 2004 7:28:37 PM)
None of them will be "official."

Justin Achilli (Oct 13, 2004 7:28:56 PM)
It will be more like a "toolbox" book from which Storytellers can make their own choice and keep players guessing.

Justin Achilli (Oct 13, 2004 7:29:10 PM)
Or they can assemble their own VII from the parts presented..
Ich mag diese Art VII zu verwenden wirklich...
Zitat
Justin Achilli (Oct 13, 2004 8:02:26 PM)
Again, they're going to be tools, not dogma..
Schoen einen neuen Weg zu sehen...

Zitat
Leoric (Oct 13, 2004 8:06:11 PM)
Will there be more roads and paths? Or just humanity?

Justin Achilli (Oct 13, 2004 8:06:23 PM)
I don't like Paths, myself.

Justin Achilli (Oct 13, 2004 8:06:31 PM)
I think they distract from the core theme of the game.

Justin Achilli (Oct 13, 2004 8:06:48 PM)
While I'm sure there are a bunch of great Path-oriented games out there, well, I never saw one.

Justin Achilli (Oct 13, 2004 8:07:19 PM)
Most of what I saw was "I'm Clan Killthefuckoutofeverything and I'm on the Path of Kill morethefuckofeverything!"

Justin Achilli (Oct 13, 2004 8:07:44 PM)
The existing Humanity can serve as a model for Storytellers who want to explore alternate moralities, but that's not something I see myself doing.

Justin Achilli (Oct 13, 2004 8:07:54 PM)
Ultimately, it's a matter of tastes.

Justin Achilli (Oct 13, 2004 8:08:30 PM)
I think Vampire has plenty to offer without delving into strange psychologies that are very difficult to portray in a game that already demands a lot of its players..

Schoen dass auch der Developer in der Hinsicht meine Meinung teilt...

Zitat
Leoric (Oct 13, 2004 8:31:36 PM)
Will be more clans?

Justin Achilli (Oct 13, 2004 8:31:54 PM)
"Will there be clanbooks?" Not on my watch.

Justin Achilli (Oct 13, 2004 8:31:58 PM)
More clans?

Justin Achilli (Oct 13, 2004 8:32:09 PM)
Not in the context of the Western Kindred.

Justin Achilli (Oct 13, 2004 8:32:39 PM)
As mentioned before, they might fit better with a different cultural environment, but with the availability of bloodlines, I don't see an immediate need for them.

Justin Achilli (Oct 13, 2004 8:32:51 PM)
I think we hit all the prevalent Western vampiric archetypes..

Noch ein Punkt bei dem mir VtR besser gefaellt als VtM

Zitat
MaxusDarte (Oct 13, 2004 8:38:30 PM)
How Easy will Crossover be? Will any books cover this topic? You said WOD: Chicago will have all three of the big three, will they interact?

JamesK (Oct 13, 2004 8:38:45 PM)
What comes to mind when you think of the WoD? Like the first five images

Justin Achilli (Oct 13, 2004 8:38:52 PM)
Crossover is a vital part of the new WoD.

Justin Achilli (Oct 13, 2004 8:39:10 PM)
We actually have a weekly meeting to discuss how the systems interact.

Justin Achilli (Oct 13, 2004 8:39:24 PM)
The critters will all cross paths in Chicago, yes.

Justin Achilli (Oct 13, 2004 8:39:50 PM)
One of the base systems is that all supernaturals resist each others effects with their defining trait.

Justin Achilli (Oct 13, 2004 8:40:16 PM)
For example, you'll notice that vampires resist Disciplines with resistance traits and Blood Potency.

Justin Achilli (Oct 13, 2004 8:40:43 PM)
That's the model -- a mage will resist vampiric Disciplines with his resistance traits plus his [SECRET MAGE STAT].

Justin Achilli (Oct 13, 2004 8:41:08 PM)
No more stuff that targets traits that don't exist or have easy correllaries between critters.

Justin Achilli (Oct 13, 2004 8:41:31 PM)
No more things that affect "the target's Gnosis," because what if the target doesn't have "Gnosis"?

Justin Achilli (Oct 13, 2004 8:41:40 PM)
It's built from the ground up to interact well.

Justin Achilli (Oct 13, 2004 8:41:49 PM)
That's not to say you HAVE TO crossover, though.

Justin Achilli (Oct 13, 2004 8:41:55 PM)
me, I think Vampire is enough.

Justin Achilli (Oct 13, 2004 8:42:16 PM)
Like I said earlier, it's possible if you want to, but no one will scream if you choose not to..
Ich bin mir immer noch nicht sicher wie sehr ich Crossover in WoD2 mag, immerhin scheint es jetzt machbarer (wenn auch "sozial" nicht so einfach) zu sein als frueher...
Mal sehen.
Meine alte Chicago-Runde werde ich wohl nicht "reanimieren" (koennen), da gab's zwar auch Crossover, aber ich bezweifle dass wir die "konvertieren" (koennen/wollen)
Abraham Maslow said in 1966: "It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail."

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Re: [VtR] Developers Chat
« Antwort #4 am: 17.10.2004 | 22:15 »
Danke für's Posten Selganor, hochinteressant.  :d
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