Ich habe vor einiger Zeit den Scan eines Werbetextes bekommen.
Ich habe mich mal endlich rangesetzt und den in Textform umgesetzt:
Buffy the Vampire Slayer Corebook
Written by CJ Carella
Foreword by Christopher Golden
8.5" x 11" Hardcover, 288 pages, full color
interior $40.00
Inside you will find:
A short fictional foreword by Christopher
Golden, popular author of many Buffy novels.
Chapter One: Ifs the Slayer's World, We Just Play Here
This chapter introduces the reader to roleplaying, the corebook, and the Buffyverse.
It includes the basics (players, Directors, game sessions), a chapter summary, conventions, some discussion of the BTVS cosmology and
background, and a recap of the first five seasons
of the TV series.
Chapter Two: Some Assembly Required
Chapter Two presents everything you need to know about creating characters for your BTVS RPC game. Three Character Types are
presented: Heroes, White, and Experienced Heroes. Attribute, Quality, Drawback and Skill choices cover many pages. The chapter lists twelve ready-to-play Archetypes, Finally, we detail the Original Cast with some notes for varying their abilities depending on the season to be played.
Chapter Three: Rules, Borders and an End Zone
This chapter covers the rules. It includes mechanics for Attributes, rolls, Drama Points and even when not to use the rules. Research is covered and other skill suggestions. Combat get some serious detail. Character growth gets its own section. Finally, a nifty sample combat between Buffy, Xander and some undead blood-succers helps newcomers get a feel for the fisticuffs
Chapter Four: Playing with Primal Forces
The magic chapter is the word on all things mojo in the Buffyverse. Research, prparation, rituals and most of all consequences. This chapter wraps with details of a few of the spells shown on the TV series.
Chapter Five: Sunnydale After Dark
The Setting chapter, at least for those planning to play in Sunnydale,
runs down the town and its citizens. Sunnydale High, University of California-Sunnydale, the Bronze, the ;agic Box all get their own sections. Sunnydale deniziens such as Joyce, Jonathan, Harmony, Principle Snyder, Jenny and more make an appearance at the end.
Chapter Six: Creatures of the Night
Time for the bad guys. We got your vamps, your demons, your primals and assorted other nasties - all ready for butt-kicking. The Big Bads from each of the first five seasons of BTVS get a section and details too.
Chapter Seven: Episodes, Seasons and Drama
This is Director territory. Here she will find lots of advice and examples for creating fast and furious action, and exciting and engaging plots, subplots and plot twists. The Episode, Season, Series structure is presented.
Chapter Eight: Sweeps Week
A ready-to-run Episode for beginning Cast Members introduces a vllain that may haunt the Cast for an entire Season. This chapter will get your group started with a minimum of fuss. Again, frequent sidebars talk beginning Directors through the game Session, and point out where the plot may be expanded or modifed.
Appendix
The corebook closes with a handy rundown on Butfyspeak, the language that makes BTVS so enjoyable. The Aupendix includes tables, charts, a glossary and an index.
Slayer's Handbook
Written by CJ Carella
85" x 11" Hardcover, 176 pages, full color
Suggested Retail Price: $TBA
Release Date: Winter 2002
Chapter One: The Slayer's World
the usual intro, summary of chapter and conventions discussions are followed by the lowdown on being a Slayer. The chapter finishes up with a section on Slayers of the past, and one giving advice to Directors on how to design plots and Episodes that bring out the best in a Slayer.
Chapter Two: Heroes'R Us
New Qualities, new Drawbacks, new Combat Maneuvers and new equipment are here. Ten new Archetypes present players with even more choices.
Chapter Three: It's a different World
Here we explore settings beyond Sunnydale. It starts with some guidelines for Directors in building an alternate setting and the provides serveral sample settings. The samples involve changing the venue, altering the time period and playing the "what if" game (such as no-soul Angel winning in Season Two)
Chapter Four: Buffyverserse Sampler Pack
This Chapter provides three ready-to-play mini-settings for gaming groups who want to adventure somewhere outside the sunny left coast. These settings can be used by Directors to to run variant games set in the Buffyverse.
Chapter Five: The Chosen Two
Another sample Episode is ready to go. Following the plots of the big nasty introduced in the corebook Episode, this adventure can be used alone or help continue a Season's worth of games.
Monster Smackdown
Written by Deirdre Brooks
8.5" x 11" Hardcover, 176 pages, full color
Suggested Retail Price: $TBA
Release Date: Winter 2002
Chapter One: Welcome to the Hellmouth
What the book is about, the summary and conventions. Short and sweet.
Chapter Two: The Mythos
This chapter covers the Buffyverse cosmology-specifically, the role of monsters, demon dimensions, and hellmouths (assuming there is more than one).
Chapter Three: Die Young, Live Forever
All you wanted and more on vampires. Abilities, ecology and society are discussed in turn. The material is mostly for Directors and their fiendish plots, but it can also be used for the rare few vampires that are allowed as Cast Members (with a soul, or chip, or something else that keeps the monster at bay).
Chapter Four: From Hell
This chapter is about the demons and there're a lot of them. It starts with a basic discussion of demonic hierarchy and types of demons.
Chapter Five: The Qthers
Here we cover alf the remaining ickies from BTVS. From werewolfs to fish men to ghosts to robots to zombies to none-of-the-above like Der Kindestod, we give some ideas on these coulerfull folks. Oh and let's not forget the human - monsters got no monopoly on evil.
Chapter Six: Bads Big and Small
A nearly complete rundown on all the various stake-baits that have appeared on the BTVS TV show. We got Acathla, Kakistos, Mr. Trick, Lurconis and so much more. We even run through more details on the season Big Bads
and their minions (The Master, Darla, Angelus, the Mayor, Adam and Glory).
Chapter Seven: Monster Spawning
What about new monsters, you ask? This chapter discusses the creation of new enemies and how to fit them into the Buffy mythos. It also addresses the creation of monstrous Cast Members, with new Gifts and Drawbacks that
would apply. Three new monster samples, and six new Archetypes with a monstrous bent are given.
Chapter Eight: ColaWars
The next installment of the Season Episodes started in the BTVS RPG Corebook and the Slayer's Handbook. The villain strikes again and the Cast must save the day.
EDIT: Das "Werbetext" aus dem Titel entfernt. Ist wohl doch ein echter "Buffy RPG"-Thread geworden.