AHHHHH... okay, WAS TUT MAN DA?
Also, konkret, wie muss man sich da die Abenteuer vorstellen?
Ich werde da logischerweise in Richtung Tmnt wandern. Oder wie in der Einführung indemann den Leuten von Eastman Pharmaceutical in den Arsch tritt.
Oder wie es der Autor ausdrückt:
What the Hell is this Game?
I mean, I thought we covered this earlier. The Characters are playing
teenage mutant animals, and instead of being all heroic, they kind of
just act like real teenagers. They don’t want to really do all this saving
the world shit, they just want to do their own thing and not be told
what they have to do. . . you remember how that was.
How do you run Adventures?
The best way, and really the only way, is to set the players up with
something their Characters would want to do and then ruin that shit with
some bad guy. I mean, that fits the theme and is also really annoying.
Look, I made a random adventure generator on the next page,
just use that when you can’t think of something. You are welcome.